Coversion Help: Orc, Ondonti

slickblade

First Post
For this conversion im not going to add anything i have to think up cause im not sure how much text from the book im allowed to copy legally, so here is my conversion: And please comment on how to make it perfect or bring it into 3.5 (I dont have the books: they cost to much$$$). Excuse if any spells are not in 3e i didnt take the time to check, and the use of a scythe for them is because its a farm tool and i like the picture of them in the monster compendium annual vol. 3.


Orc, Ondonti
Medium Size Humanoid

Hit Dice: 1d8+3 (6 hps)
Inititive: +0
Speed: 30 ft.
Armor Class: 10 (13 with barkskin)
Attacks: Scythe +5 melee; Sling +1 ranged
Damage: Scythe 2d4+4 /x4 crit. melee; Sling 1d4 /x2 crit. ranged.
Face/Reach: 5ft. by 5ft. /5ft.
Special Qualities: Spell-like abilities, Immune to Charm, +1 fort. save vs. Poison
Saves: Fortitude +4, Reflex +0, Will +0
Abilities: Str 18 (+4), Dex 10 (+0), Con 16 (+3), Int 10 (+0), Wis 10 (+0), Cha 8 (-1)
Skills: Spot +5, Listen +5
Feats: Alertness
--------------------------------
Climate/Terrain: Any
Organization:
Challange Rating:
Treasure: Standard
Alignment: Lawful Good
Advancment: By Character Class

Pretty much they are pacifist orcs with higher strength and Constitution than a normal orc. And some druidic powers.

Spell Like Abilities: Ondonti's can use the following spell-like abilities: Sanctuary (on themselves) 3/day, Barkskin 1/day, Purify food and drink 3/day, and Tree once a week.



And since im posting Ill make my conversion requests: Amber Dragon, Ethyk, WereDragon, Render (All from monstrous compendium annual vol. 3
AND
Demarax, Simpathetic, and Wastrel (All from PlaneScape Monstrous Compendium Appendix 2)

Thanks for your time :p
 

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Shouldn't they be NG rather than LG? If I remember well, they were an experiment by elves (CG) to see if they could brainwa..., erm, educate baby orcs into following Eldath (NG). With such a background, and their CE origins, they should stay away from law, which is neither part of their ancestry, nor of their education, nor of their patron deity's teachings.

Besides, druidic powers requires a bit of neutrality.
 

<*SIGH*> :rolleyes:

I've said it before, and with my luck, I'll probably end up saying it again:

Weredragons are called Song Dragons now, they can be found in Monsters of Faerûn™. And no, they are not a lycanthrope, but a real dragon.

Good luck with the other conversions though. :D
 

I do agree that they should have some neutrality in them but the Monstous Compendium lists them as being LG, but then again they are an intelligent species that could just as easily be anything they want.

Song Dragons....Hmmmm....Never payed much attention to them (Song Dragon just doesnt quite sound intimidating).

So anyone have an idea of the CR for one of these?
Im thinkin a 1 or 3/4?

I really want to play one of these as a completely pacifist character in the next campain (other characters are a psychotic Vampire, a evil and greedy wizard, and a primitive amazon).

An Evil Campain.......and a pacifist orc (Im going to be hated for this).
 

Sounds like a good way to get killed, IMHO. I suggest you go with something a little more 'evil', Dependant on the party's average ECL,
may I suggest some of the following instead: Drow Monk, Tiefling Rogue (Assassin), or Dwarf Barbarian. ;)
 




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