GnomeWorks
Adventurer
hong said:Good. Now start killing things.
So are you going to start killing things?
I see what you did there.
Indeed.
NO WAI!
hong said:Good. Now start killing things.
So are you going to start killing things?
Indeed.
GnomeWorks said:I see what you did there.
NO WAI!
As mentioned, we did find a use for putting ranks in Craft and Profession. What we did not do was find a way to make Craft and Profession checks a significant part of adventuring.GnomeWorks said:Your problem, then, is not the concept of crafting, but the implementation in 3.5.
So better implementation would improve the odds of it being used, because it would be a better subsystem.
GnomeWorks said:And the degree to which combat shows up in-game isn't contrived?
The page count should be relative, in that case, sure. But something should be said somewhere in the core about it.
I disagree. No amount of rules could make crafting interesting. It's just not why I play the game.GnomeWorks said:So better implementation would improve the odds of it being used, because it would be a better subsystem.
hong said:Yes, that's what they say too.
If you are fighting commoners, you are doing it wrong. Compare 1st level fighter to 1st level goblin skirmisher or 1st level human guard. You know, like in every D&D edition ever.
So, when did you start believing elves are real?
GnomeWorks said:I'm glad we got that cleared up, then.
PCs are still better than anyone else, right out of the gate, which is the point that was being made.
When you admitted that 4e is craptastic.
Maybe it is because I was raised as a Christian before I became atheist, or you have played to much Exalted, but _deities_ look, act and feel different very different to me. (I could go on and say that there is a similarity - neither the 4E 1st level fighter nor deities exist, but this will just break board policies...)GnomeWorks said:Truth hurts, don't it.
Compare first-level fighter to commoner in 4e. Might as well be a deity.
Perhaps, but it doesn't feel contrived.GnomeWorks said:And the degree to which combat shows up in-game isn't contrived?
See my post above about sub-systems I would rather have instead.The page count should be relative, in that case, sure. But something should be said somewhere in the core about it.
hong said:So, are you going to start killing things?
The owl did this better than you.