Re: Dungeons & Democracy:
The Eagle Knights from the kingdom not literally called Eagleland in Pathfinder's Golarion campaign setting are the closest I've seen, but a DM would have to consciously play up that aspect of their identity. That said I wish magocracy was a real thing, of all the fake-ass forms of gov't that's the one I want to try living in the most. As a muggle, obviously: much as the thing that gives you power in a neofascist capitalist corporatocracy is money, and I have none of that.
I had a feeling Waterdeep was the biggest city in Faerun. I vaguely recall something officialish (maybe it was just the Age of Worms adventure path?) saying that the Free City of Greyhawk was the Flanaess equivalent of Waterdeep, and that the City of
Splenda Splendors was the Faerunian equivalent of Greyhawk.
5th Edition is (as a couple people noted with differing tones) strongly focused on Western Faerun (the Sword Coat Specifically), and Middle & Eastern Faerun may as well not exist at all in the current edition. I'm okay with that. For now. One of these days I'm going to make (or alter) a fantasy TTRPG setting where someone "invents America" so to speak.
***
Right now I'm working on an affectionate parody/weirdo remix (more the latter than the former) of
Waterdeep: Dragon Heist. So, while my ignorance of the Realms is VAST and there is plenty I want to learn across all sorts of topics, right now I've narrowed down what I want to figure out first and foremost.
The
mythal,
Aghairon's dragonward* was cast around Waterdeep by the big A (duh) in the mid-11th century DR, for reasons that are, when you get right down to it, really, really freaking stupid. It's not like he did it in response to the Dragonrage, which would have made perfect sense, the next dragonrage was 350+ years off: instead some heroic metallic dragon flew back to the city and some people got scared so PERMANENT DRAGON BAN.
The Dragonward is said to cause any creature with draconic blood** that tried to enter the city to be overcome with an overwhelming urge to leave the area, never to return. However,
this article about a song dragon (song dragons are cool!!!) with a name that is just way, way, way, way too long makes frequent reference to Waterdeep having HIDDEN dragons living there, in HIDING.
How exactly do you
hide from an area-wide magical effect that overcomes you with an overwhelming need to not just leave, but leave and NEVER COME BACK?
I really hope the answer is anything but "crappy writing/crappy worldbuilding".
* Tangent: why on
EARTH Oerth Abor-Toril would this have been evocation instead of abjuration in any edition? It is downright EMBLEMATIC of the college of Abjuration; it literally has WARD in the name. I also don't know why 3E bothered listing a school at all, it's not like a
mythal is something PCs can meaningfully interact with, at least 99% of PCs.
** It's weird, because I would say that Waterdeep: Dragon Heist forgot about the dragonward considering the prevalence of dragonborn PCs and NPCs who certainly have draconic blood, except that there is literally a sidebar within the first five pages of the book to remind you about the Dragonward.