Crazed Substitute DM

One variant on the "it was all a dream" (which is one of the lamer ways to hit the reset switch) is to say it was all a nightmare (as the spell). Now the PCs get to try and find who is nightmaring them. Of course just saying "You all know absolutely nothing like this would have happened in my campaign, we're going back to the last point I DMed" is probably what they were expecting anyway. If I loan my car to friend for the evening, and he comes back sometime the next morning with 500-some miles on the car and front end damage, you can bet I'm going to insist that he pay for all the repairs and maybe something for the wear and tear (the closest I can come in real life to hitting the reset switch). You could also give the players some token amount of XP for their trouble (excluding the sub DM if you are quite justifiably feeling vindictive).
 

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JohnnFour said:
In your campaigns with a dream sequence, do the characters actually have a dream, and if so, do they all have a shared dream?


I did this once as a DM, giving the party a group dream.

They were travelling through an ancient forest, and the forest was having issues with a moderately sized humanoid infestation that was killing/polluting the forest. So the forest sent everyone a dream, from different perspectives, disclosing the information to the party...the 'nature-type' characters were treated to very strong compelling emotions and all that.

It wasn't very effective because I took them aside one at a time and told them the dream, but when they were all back together for travelling the next morning, they did not discuss each others' dreams...

I wouldn't make this situation a dream, I'd just reset and give the party a cookie for being understanding...these things happen. No fault to the sub DM, but don't let it kill your game either.
 

I'm going to take the path less travelled and sugest you continue the campaign from here. Deal with treasuer issues and the current status of the fighter and the mage in game. Yeah, this means scrapping the adventure you had planned but I've got a couple of reasons for sugesting number 2.

The primary reason is that it gives you a good reason to say:

"Guys, I need to re-adjust some of my plans for our D&D game. It's taking me a while so instead of playing D&D tonight I've got this great new game I want to run, Paranoia XP."

Play it Straight, Classic, or Zap, but what ever you do, make it a code-7. :lol:
 

fanboy2000 said:
I'm going to take the path less travelled and sugest you continue the campaign from here. Deal with treasuer issues and the current status of the fighter and the mage in game. Yeah, this means scrapping the adventure you had planned but I've got a couple of reasons for sugesting number 2.

The primary reason is that it gives you a good reason to say:

"Guys, I need to re-adjust some of my plans for our D&D game. It's taking me a while so instead of playing D&D tonight I've got this great new game I want to run, Paranoia XP."

Play it Straight, Classic, or Zap, but what ever you do, make it a code-7. :lol:
Why should any DM have to do more work for a mistake that wasn't his "entirely". Wait.. I just read the rest of the post.. way to put in a product placement ad ;) :p
 

WampusCat43 said:
I think it's 'closing the barn door after the horse got out' (we worry about such things here in Kentucky :) ), but you've got the right idea.

I've heard it both ways - I'm from Ohio, and my mother's family is in Kentucky.
 

This new "DM" is looking to usurp you by buying your players off with levels, gold and magic items. Take him out now, as well as any of his offspring.

It's the only way to maintain control.
 

mac1504 said:
This new "DM" is looking to usurp you by buying your players off with levels, gold and magic items. Take him out now, as well as any of his offspring.

It's the only way to maintain control.
Woooah I don't think it's that serious. I think that this player has no dm knowledge and just wanted to give the player's something they could remember. I don't think he's waiting in the wings to slice your throat.
 

DonTadow said:
Woooah I don't think it's that serious. I think that this player has no dm knowledge and just wanted to give the player's something they could remember. I don't think he's waiting in the wings to slice your throat.

That's because you're naive. The naive ones are the first to go.
 


werk said:
This gets my vote too. "Guys, that didn't go as I had planned, and has a major impact on our campaign, so reset your charactrs to where they were when I last gamed and you each get (next level) in xp for your trouble. Thank you and I'm sorry."

I'd reset the game and not give them any XP for their trouble. Will they get in a huff and quit your game if you do this?
 

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