Creamsteak's Pathfinder Sunless Citadel [IC]

Creamsteak

Explorer
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Thunder pulls the stone door aside, but in doing so pricks his hand on a very well hidden needle. He takes 1 point of damage.

The door slides to the side, revealing the once-hidden contents.

This pocket chamber is damp and cold. The skeletons of three long dead archers slump against the rubble-filled arrow slits along the east and south wall. Within a few seconds of the ancient stone barrier's removal, the three skeletons awake with necrotic vigor.

Initiatives - Surprise Round
Skeletons

Skeletons: Stand up from prone as the door slides open.

Initiatives - Round 1
Snag 20
Skeletons 19
Skye 15
Thunder 10
Aramil 5

All three skeletons are crowded into the 10 ft. room south of the main tower. They act quickly, but Snag has the opportunity to act first.
 

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Kaodi

Hero
Snag moves to flank the entrance to the secret room as he brandishes his big curved blade. " Let's engage 'em out here, one by one! " he exclaims.
 

Creamsteak

Explorer
Snag steps forward quickly enough, and only two of the skeletons are able to surge forward. One attacks Snag, the other Thunder.

Attack vs. Snag: 16 (3 damage if that hits)
Attack vs. Thunder: 19 (2 damage if that hits)
 




Pinotage

Explorer
Skye - Human Cleric - AC 16 - hp 17/17 - Perception (+7)

Skye quickly found that the only way into this place was through the room with the skewered but unsauced goblins. She returned to find Thunder using his muscular strength to remove the stone that blocked the entrance to something beyond. Curious as always, she leaned closer, and spotted the fallen skeletons behind. "What a way to go," she remarked as she stood up straight from peering into the small chamber.

"Or not!" she half-screeched as the undead came to life, and the skeletal creatures lashed out at her allies. "Bedtime, skeletons," she said hastily as she grabbed for her holy symbol. "This time permanently." She held forth her holy symbol, pointing it at the skeletons. "Gozreh does not tolerate such abominations!" she said loudly, the sound of her voice followed by a flash of positive energy that washed over skeletons and allies alike. "Ooh, that feels all tingly!" she said.

[SBLOCK=OOC]OOC: Skye holds forth her holy symbol and Turns Undead. Turn Undead Damage: 1 hp. The undead must make a DC 12 saving throw or flee from Skye for 5 rounds . Success means that they only take 1 hp damage. Everybody within 30 ft. of Skye also heals 1 hp damage.

Spells and Abilities Active:

Spells Cast and Abilities/Items Used:

Turn Undead (1 Used)

Spells Prepared:

Spells Prepared (Normal 3/1, Wis 0/1):

Level 0 (3): Detect Magic, Light, Resistance
Level 1 (2): Bless, Protection from Evil

Skye's Character Sheet
[/SBLOCK]
 



Creamsteak

Explorer
Posting order isn't particularly important to me. I'll insert your actions wherever they should go.

Skye turns undead, causing one of the forward skeletons and the one in the rear to act out of fear of holy retribution. Thunder's hit rightly destroys the remaining forward skeleton.

Aramil uses his acid dart to little effect, but within a few more swings the remaining two skeletons are destroyed (seeing as they had no way to inflict more attacks, I assume you can deal the 3 and 6 damage necessary within 5 rounds).
 

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