I am currently playing a CG Wild Elf Cleric of Kord. He is very archery-style (high Dex + feats), and uses the most classical spells i.e. healing + buffs, plus a few damage spells here and there (Inflict Moderate Wounds, Sound Burst).
Some considerations from my limited (just become 4th) clerical career:
1. I had access only to PHB deities when I created my PC. Neverthless, when I started picturing them, I found out they provide very good and very diverse ideas for RP and strategy alike. You can really make many completely different Clerics without necessarily use non-core material. I would suggest to just take 5 minutes for each deity and try to imagine a typical Cleric what would she be like...
2. The sheer amount of spells in the list was overwhelming me: so while I was browsing the deities, I kept an eye on the spell list (levels 0-3) and chose a subset to fit my PC: he was more a shaman-like athletic/hunter priest, from a culture very much resembling the Native Americans (I even wrote down spells' verbal components in Cherokee language

), so buffs like Bull's Strength and heals like Cure Wounds were the basis, together with protections and curses. OTOH, I discarded divinations, in the sense that I never prepare them daily but may use them for a special day, and summonings. If you don't mind much losing a little power, have your Cleric use "favored" spells of a type that suits her interests; she will be more than a cleric, she will be a focused cleric.
3. I had to say I discarded soon the idea of a PrCl or multiclassing: I didn't want to delay spell progression towards Raise Dead, which I considered a point to reach ASAP. But I have to say that with my Int 6, i.e. 1 skill point per level, I can't qualify for much until after level 10 or 12.
4. Don't choose to be an archer Cleric because it's easy. I chose it only because it really fitted my idea of a Native American-like young shaman, that's also why I chose Wild Elf. You will be still good in defending yourself and supporting the party, even if you wield a quartestaff because it suits your image best. Don't be afraid of being sub-optimal (heck! I still wear only a Studded Leather because he doesn't like to wear metal

).
5. Depending on your choices, if you miss crunchy stuff, try to take feats that considerably change your character's activity: consider an Item Creation feat soon, or Leadership later. Most combat feats, or +something feat are always useful, but they're not going to make you feel a great change for your PC.