fuindordm
Adventurer
For people more familiar with D20 maybe the C&C concept of 'primes' could
be expressed differently.
If we think of the primes as giving a character 6 free ranks in all skills related
to that stat, that makes certain primes much more attractive than others when
skills are added to the system.
There are lots of dex-, int-, wis-, and cha- based skills. There are only 3 Str-based
skills and one con-based skill.
So if I wanted a very "skilly" swashbuckling human fighter then I might choose str, wis, and dex as primes to simulate great perception and acrobatic skills. Or int and cha to simulate a noble and tactically brilliant knight.
But if my class is fighter, then these secondary skills never advance. They're stuck at 6 ranks or so (in D20 terms).
I'm just musing out loud here.
So here are a couple of questions:
1) Is it true that secondary skills, represented by the primes but not bolstered by a class feature, never advance as you go up in level?
2) What does a "non-skilly" prime like Con buy you in terms of secondary abilities? Or would that just be taken to boost your saving throws? What does taking Str as a prime get you, other than the ability to jump and swim farther?
--Ben
be expressed differently.
If we think of the primes as giving a character 6 free ranks in all skills related
to that stat, that makes certain primes much more attractive than others when
skills are added to the system.
There are lots of dex-, int-, wis-, and cha- based skills. There are only 3 Str-based
skills and one con-based skill.
So if I wanted a very "skilly" swashbuckling human fighter then I might choose str, wis, and dex as primes to simulate great perception and acrobatic skills. Or int and cha to simulate a noble and tactically brilliant knight.
But if my class is fighter, then these secondary skills never advance. They're stuck at 6 ranks or so (in D20 terms).
I'm just musing out loud here.
So here are a couple of questions:
1) Is it true that secondary skills, represented by the primes but not bolstered by a class feature, never advance as you go up in level?
2) What does a "non-skilly" prime like Con buy you in terms of secondary abilities? Or would that just be taken to boost your saving throws? What does taking Str as a prime get you, other than the ability to jump and swim farther?
--Ben