Creature Catalogue Overhaul Project Revisited

Well, I can do one form before I have to leave work.

Human form: Climb +30, Concentration +23, Intimidate +47, Knowledge (nature) +26, Knowledge (the planes) +24, Hide +53, Listen +47, Move Silently +53, Sense Motive +40, Search +44, Spot +44, Swim +30, Survival +28 (+30 in natural environments and on other planes, +33 following tracks), Tumble +40, Use Magic Device +47

I think ;).

The Hide and Survival (following) tracks are wrong, but I believe your other numbers are correct. I make it:

Skills Ranks: Climb 24, Concentration 20, Intimidate 40, Knowledge (nature) 20, Knowledge (the planes) 20, Hide 40, Listen 40, Move Silently 40, Sense Motive 36, Search 40, Spot 40, Swim 24, Survival 24, Tumble 32, Use Magic Device 40

Human: Str 23, Dex 26, Con 17, Int 18, Wis 18, Cha 25
Balance +10, Climb +32, Concentration +23, Diplomacy +9, Intimidate +47, Jump +8, Knowledge (nature) +26, Knowledge (the planes) +24, Hide +48, Listen +44, Move Silently +48, Sense Motive +40, Search +44, Spot +44, Swim +32, Survival +28 (+30 aboveground, +30 on other planes, +30 following tracks), Tumble +40, Use Magic Device +47

Lizard: Str 23, Dex 38, Con 17, Int 18, Wis 18, Cha 25
Balance +16, Climb +46, Concentration +23, Diplomacy +9, Intimidate +47, Jump +8, Knowledge (nature) +26, Knowledge (the planes) +24, Hide +62, Listen +44, Move Silently +54, Sense Motive +40, Search +44, Spot +44, Swim +38, Survival +28 (+30 aboveground, +30 on other planes, +30 following tracks), Tumble +40, Use Magic Device +47

Giant Lizard: Str 39, Dex 26, Con 21, Int 18, Wis 18, Cha 25
Balance +16, Climb +46, Concentration +25, Diplomacy +9, Intimidate +47, Jump +16*, Knowledge (nature) +26, Knowledge (the planes) +24, Hide +40, Listen +44, Move Silently +48, Sense Motive +40, Search +44, Spot +44, Swim +38, Survival +28 (+30 aboveground, +30 on other planes, +30 following tracks), Tumble +40, Use Magic Device +47
*If it has Speed 40 ft., the Jump becomes +30.

Hybrid: Str 31, Dex 32, Con 21, Int 18, Wis 18, Cha 25
Balance +13, Climb +43, Concentration +25, Diplomacy +9, Intimidate +47, Jump +12, Knowledge (nature) +26, Knowledge (the planes) +24, Hide +51, Listen +44, Move Silently +51, Sense Motive +40, Search +44, Spot +44, Swim +35, Survival +28 (+30 aboveground, +30 on other planes, +30 following tracks), Tumble +40, Use Magic Device +47

Skills: When in lizard or hybrid form, the lizard lord has a +8 racial bonus on Climb checks and Swim checks. He can always choose to take 10 on a Climb or Swim check, even if distracted or endangered. He can use the run action while swimming, provided he swims in a straight line. The lizard lord can use his Dexterity modifier instead of his Strength modifier for Climb checks and Swim checks if this is advantageous.
 
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Human: Str 23, Dex 26, Con 17, Int 18, Wis 18, Cha 25
Balance +10, Climb +32, Concentration +23, Diplomacy +9, Intimidate +47, Jump +8, Knowledge (nature) +26, Knowledge (the planes) +24, Hide +48, Listen +44, Move Silently +48, Sense Motive +40, Search +44, Spot +44, Swim +32, Survival +28 (+30 aboveground, +30 on other planes, +30 following tracks), Tumble +40, Use Magic Device +47

Lizard: Str 23, Dex 38, Con 17, Int 18, Wis 18, Cha 25
Balance +16, Climb +38, Concentration +23, Diplomacy +9, Intimidate +47, Jump +8, Knowledge (nature) +26, Knowledge (the planes) +24, Hide +62, Listen +44, Move Silently +54, Sense Motive +40, Search +44, Spot +44, Swim +38, Survival +28 (+30 aboveground, +30 on other planes, +30 following tracks), Tumble +40, Use Magic Device +47

Giant Lizard: Str 39, Dex 26, Con 21, Int 18, Wis 18, Cha 25
Balance +16, Climb +38, Concentration +25, Diplomacy +9, Intimidate +47, Jump +16, Knowledge (nature) +26, Knowledge (the planes) +24, Hide +40, Listen +44, Move Silently +48, Sense Motive +40, Search +44, Spot +44, Swim +38, Survival +28 (+30 aboveground, +30 on other planes, +30 following tracks), Tumble +40, Use Magic Device +47

Hybrid: Str 31, Dex 32, Con 21, Int 18, Wis 18, Cha 25
Balance +13, Climb +34, Concentration +25, Diplomacy +9, Intimidate +47, Jump +12, Knowledge (nature) +26, Knowledge (the planes) +24, Hide +51, Listen +44, Move Silently +51, Sense Motive +40, Search +44, Spot +44, Swim +34, Survival +28 (+30 aboveground, +30 on other planes, +30 following tracks), Tumble +40, Use Magic Device +47

Skills: When in lizard or hybrid form, the lizard lord has a +8 racial bonus on Climb checks and Swim checks. He can always choose to take 10 on a Climb or Swim check, even if distracted or endangered. He can use the run action while swimming, provided he swims in a straight line. The lizard lord can use his Dexterity modifier instead of his Strength modifier for Climb checks and Swim checks if this is advantageous.

The above skills assume that the Jump is based on a speed of 30 ft. We appear to have forgotten about that stat!

I'm thinking:

Human Form: 30 ft. (6 squares)
Lizard Form: 30 ft. (6 squares), climb 30 ft., swim 30 ft.
Giant Lizard Form: 40 ft. (8 squares), climb 20 ft., swim 30 ft.
Hybrid Form: 30 ft. (6 squares), climb 30 ft., swim 20 ft.

That'd change the Giant Lizard to Jump +20.

Is all the above OK by you?
 

Do we want to add any racial bonuses?

Lizards have Balance +8. Monitor lizards have +4 Hide and Move Silently checks, with +8 Hide in forests.

I'd be game to add those to it.
 

Hmmm, I wonder if I got confused about a synergy bonus on Hide or something. That extra +5 is weird. But Survival (following tracks) should be more than +30. I think it's +32, actually, the +33 might have been a typo. Since Search gives a synergy bonus to Survival (following tracks), the epic rules say the bonus should be +4 for 25-44 ranks in Search. See here.

I haven't checked your numbers on the rest of everything, but I'll trust them up to that synergy bonus.

Your proposed speeds are fine.

I am also game to add those racial bonuses.
 

Hmmm, I wonder if I got confused about a synergy bonus on Hide or something. That extra +5 is weird. But Survival (following tracks) should be more than +30. I think it's +32, actually, the +33 might have been a typo. Since Search gives a synergy bonus to Survival (following tracks), the epic rules say the bonus should be +4 for 25-44 ranks in Search. See here.

I haven't checked your numbers on the rest of everything, but I'll trust them up to that synergy bonus.

Your proposed speeds are fine.

I am also game to add those racial bonuses.

Hmm, I don't remember us ever using that Epic synergy rule before - does that mean we have to check all out epic monsters' skills! :eek:

Oh well, I can't be bothered with the ones already uploaded to the CC but I'll double-check the Hawk Lady to see if the deserves an extra couple of plusses.

Oh, and updating the Lizard Lord Working Draft.
 

It gets another +2 synergy to Balance from Tumble and to Diplomacy from Sense Motive.

The corrected skills are now:

Skills Ranks: Climb 24, Concentration 20, Intimidate 40, Knowledge (nature) 20, Knowledge (the planes) 20, Hide 40, Listen 40, Move Silently 40, Sense Motive 36, Search 40, Spot 40, Swim 24, Survival 24, Tumble 32, Use Magic Device 40

Human: Str 23, Dex 26, Con 17, Int 18, Wis 18, Cha 25
Balance +20, Climb +32, Concentration +23, Diplomacy +11, Hide +52, Intimidate +47, Jump +10, Knowledge (nature) +26, Knowledge (the planes) +24, Listen +44, Move Silently +52, Sense Motive +40, Search +44, Spot +44, Swim +32, Survival +28 (+30 above ground, +30 on other planes, +32 following tracks), Tumble +40, Use Magic Device +47

Lizard: Str 23, Dex 38, Con 17, Int 18, Wis 18, Cha 25
Balance +26, Climb +46, Concentration +23, Diplomacy +11, Hide +66*, Intimidate +47, Jump +10, Knowledge (nature) +26, Knowledge (the planes) +24, Listen +44, Move Silently +58, Sense Motive +40, Search +44, Spot +44, Swim +38, Survival +28 (+30 above ground, +30 on other planes, +32 following tracks), Tumble +40, Use Magic Device +47

Giant Lizard: Str 39, Dex 26, Con 21, Int 18, Wis 18, Cha 25
Balance +20, Climb +46, Concentration +25, Diplomacy +11, Hide +44*, Intimidate +47, Jump +22, Knowledge (nature) +26, Knowledge (the planes) +24, Listen +44, Move Silently +52, Sense Motive +40, Search +44, Spot +44, Swim +38, Survival +28 (+30 above ground, +30 on other planes, +30 following tracks), Tumble +40, Use Magic Device +47

Hybrid: Str 31, Dex 32, Con 21, Int 18, Wis 18, Cha 25
Balance +23, Climb +43, Concentration +25, Diplomacy +11, Hide +55*, Intimidate +47, Jump +14, Knowledge (nature) +26, Knowledge (the planes) +24, Listen +44, Move Silently +51, Sense Motive +40, Search +44, Spot +44, Swim +35, Survival +28 (+30 above ground, +30 on other planes, +30 following tracks), Tumble +40, Use Magic Device +47

Skills: The lizard lord has a +4 racial bonus to Hide and Move Silently checks and a +8 racial bonus on Balance checks.

When in lizard or hybrid form, the lizard lord has a +8 racial bonus on Climb checks and Swim checks. He can always choose to take 10 on a Climb or Swim check, even if distracted or endangered. He can use the run action while swimming, provided he swims in a straight line. The lizard lord can use his Dexterity modifier instead of his Strength modifier for Climb checks and Swim checks if this is advantageous.

*In forested or overgrown areas, the Hide bonus improves to +8 when the lizard lord is in lizard or hybrid form.
 

Oh well, I can't be bothered with the ones already uploaded to the CC but I'll double-check the Hawk Lady to see if the deserves an extra couple of plusses.

Checking the Hawk Lord Working Draft she gains another +4 to Diplomacy and another +2 to Balance, Disguise (act in character), Intimidate, Jump, Survival (follow tracks) from the following Epic synergies:

Bluff: +4 to Diplomacy, Intimidate, and Disguise (+4 act in character)
Sense Motive: +4 to Diplomacy
Search: Survival (+4 to follow tracks)
Tumble: +4 to Balance and Jump

I've updated the Working Draft.

EDIT: Hold on a mo, she's a hawk, so oughtn't she have a +8 racial bonus to Spot checks like a the SRD Hawk and Eagle?
 
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I just noticed neither of the Animal Lords have accreditations in their Working Drafts, so I added those to the Lizard Lord (Planescape MC) and the Hawk Lord (Outer Planes MC8).
 

Thanks for adding the credits. I also agree to giving Lady Hawk the Spot bonus.

You're right about Balance and Diplomacy; I forgot about those because we didn't put any ranks in them. Anyway, Shade always used to catch those epic synergies; I've been lax about looking at skills, since you've been our resident "spell-checker" for so long now. I'll try to look over things more carefully in the future.
 

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