I can understand keeping your system the way it is for simplicity's sake, but bleeding isn't really all that unbalanced. Using the Rolemaster charts, when we had bleeding damage I let it get cured at a simple 2hp healed = 1 point of bleeding rate. Rolemaster had much less healing available and you had to know specific 'stop bleeding' spells to stop bleeding. If you let 'cure wounds' spells stop bleeding, then the PCs can stop bleeding in a hurry with a simple potion, scroll, or spell...with the "Of Wounding" effect, nothing can stop the bleeding because of it's magical nature.
About different weapon damage types: Of course someone would pick bludgeoning weapons do get the extra daze effect, but then they'd be losing out on the extra bleeding effect of a puncture or the extra penalty effect of a slash.
I"m not trying to say you should change your system, just that the effects I had in mind seem to have worked well with what I"ve been doing for years....it's lethal but fun, but crits are rare since only 20's do the crit and the big wound crits only happen on very good crit rolls.
I'll get off my high horse now and may even break down and use your system in place of the RM one because simpler is better. Using the RM charts the way I do may be more real, but it does require bookkeping and is a little cumbersome. Your system packs a lot of realism in a simple package(just like the d20 system in general) and that's what helps a good gaming session along.
About different weapon damage types: Of course someone would pick bludgeoning weapons do get the extra daze effect, but then they'd be losing out on the extra bleeding effect of a puncture or the extra penalty effect of a slash.
I"m not trying to say you should change your system, just that the effects I had in mind seem to have worked well with what I"ve been doing for years....it's lethal but fun, but crits are rare since only 20's do the crit and the big wound crits only happen on very good crit rolls.
I'll get off my high horse now and may even break down and use your system in place of the RM one because simpler is better. Using the RM charts the way I do may be more real, but it does require bookkeping and is a little cumbersome. Your system packs a lot of realism in a simple package(just like the d20 system in general) and that's what helps a good gaming session along.