Critique my D&D tool

Hmmm the new rules sometimes involve increasing damage by 25-50%. The math doesn't always end up pretty for this. For example, how do you cleanly increase 3d6+8 by 25%? 4d6+10? Not terribly accurate...
 

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Hmmm the new rules sometimes involve increasing damage by 25-50%. The math doesn't always end up pretty for this. For example, how do you cleanly increase 3d6+8 by 25%? 4d6+10? Not terribly accurate...
That's pretty close in that case, only off by one point. You have to multiply the average damage by 25 to 50%, and then figure out how that converts to multiple dice.
What I do is ((number of dice x die average) + modifier) x 1.25), in this case 1.25((3x3.5)+8) or 23.125, then subtract the original number to get how much you increase the damage roll by. (23.125 - 18.5) = 4.625, or +5 to damage. In cases where this is greater than the average die roll (3.5), you can subtract this number and add another die instead. So add 1d6+1 to the original damage.
 

Now that I have multiple spaces the first thing I want to do is take something I customized in one space and bring it to another space. Is there an easy way to do that?
 

Hmmm, I just tested this out, albeit breifly.

So far it looks quite awesome, but a more robust monster search would be nice. For instance, there isn't any easy way to look for "Swarms" or just simply "humans"

Outside of that, I really can't say anything, because so far that's the only thing I tried.

EDIT: Okay, that's odd. The first couple times I tried a direct search, I got zilch. I tried just now, and seemed to search quite fine. Perhaps I spoke too soon :-)
 

Now that I have multiple spaces the first thing I want to do is take something I customized in one space and bring it to another space. Is there an easy way to do that?

Not possible at the moment, sadly. :( That and duplicating cards are the focus of the next major update.

Hmmm, I just tested this out, albeit breifly.

So far it looks quite awesome, but a more robust monster search would be nice. For instance, there isn't any easy way to look for "Swarms" or just simply "humans"

The search is a bit...finicky. Keep in mind that it's essentially just a prettier interface for searching the Compendium website, so it's limited by what is possible there. However, if you find a way to search for something on the Compendium that P2 doesn't currently support, let me know.
 

Another thought occurred to me this morning. I know you're working on an import/export tool. That sounds hard.

I'm curious how hard it would be to add the ability to add images, either uploaded or copied onto the notepad. That way, not only could I use images, but if someone made a cool monster with power2ool, and shared it as an image (which is what I've been doing), we could just copy and paste to use it in our own game.
 

This is really great. You've given me a reason not to end my subscription. That said, I'm interested on how the monster stat calculations work. Will they generally match monsters of the same level/role from the compendium? Is there any chance you could release the nature of the calculations for us to look at (and maybe critique?).

Anyways, this is an awesome tool. How many people are you and how long did this take? Are you comfortable with being my new hetero nerd mancrush? (Previous holder of title was Day[9]). The voice in the video is so sweet and chocolaty.
 

I'm curious how hard it would be to add the ability to add images, either uploaded or copied onto the notepad. That way, not only could I use images, but if someone made a cool monster with power2ool, and shared it as an image (which is what I've been doing), we could just copy and paste to use it in our own game.

Image import *is* coming, but card import/export is probably coming before that (in the form of just raw lines of text). The original plan was to also support importing monsters copied from the old monster build (Copy > As Raw Text) but uhh...that feature appears to have been removed in the current version of the MB.

That said, I'm interested on how the monster stat calculations work. Will they generally match monsters of the same level/role from the compendium? Is there any chance you could release the nature of the calculations for us to look at (and maybe critique?).
P2 currently uses the rules from the back of the DMG, which are unfortunately out of date [edit: that was a weird typo...]. It'll be upgraded to use the MM3 rules in a few days.

Are you comfortable with being my new hetero nerd mancrush? (Previous holder of title was Day[9]).
Daww. Let's be Day[9] fans together. He's so man-snuggly.
 
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P2 currently uses the rules from the back of the DMG, which are unfortunately out of date [edit: that was a weird typo...]. It'll be upgraded to use the MM3 rules in a few days.

Daww. Let's be Day[9] fans together. He's so man-snuggly.
Agreed. Also glad to hear you will be setting it up with MM3 stats.
This is what the monster builder from Wizards would look like if they had commissioned Google to build it. You can tell it was built by a DM. You work in software by any chance?
 


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