Crossed Paths - OOC

Nah, there's more than enough games on my plate for now. I used to have a huge load of free time before things went wacky.
 

log in or register to remove this ad

Hello Thells, i'm playing Dhormium at the moment, i'm happy to see you don't mind, i was dying for a chance to play a PbP game since my real life dnd group is failing to get organized.

This about the bit of calling where we are going to and who's the leader.
I hope i'm not stepping on anybody's toes here for taking some calls, it's just that, dhormium feels happy underground...if it's a problem let dhormium know ;)
 

I have a few issues I wanted to bring up. Feel free to comment as appropriate.

1. Brioc, Ehldannis and Dhormium all used a spell "this morning." Please let me know which of your standard spells you sacrificed for 'identify' or 'resists elements'.
2. I hope I'm not pushing the combat pace too fast. Tullius, I hope i haven't left you out. When I get four or five responses, my inclination is to continue, particulalry in a narrow corridor where not everyone can really get in there anyway.
3. As the older players know, I give experience per post, as well as for what I consider good role-playing or otherwise making the game a more enjoyable experience for everyone involved. Traditionally, I've given 5 pts per post, + 20 points (give or take) for instances of good RP. I've decided to double this, now that you're fourth level, since it takes you twice as many EP to level up. I do this partly to encourage good frequent posting, and partly to keep you moving up levels at a reasonable rate, since PbP is notoriously slow.
4. I'm trying to keep track of time. I'll say you entered the caverns at about 9 am, and it is now about 9:30.
5. Be sure to let me know if you have any suggestions. I'm pretty new at this DM thing.
 

I think you're doing quite well, Manzanita. And the proof is in the pudding- this is one of the longest running PbP I've played in, perhaps the longest, and the turnover rate has been remarkably low.
 

Hmm, haven't checked the OoC thread for some time...

Manzanita said:
Jarval, did you want Ehldannis and Tullius side by side, with Octar and Mendicus side by side behind them, or these four single file?

I was going with the last four of our group marching in single file, but side-by-side works fine. Go with whichever makes your life easier.

Krilith said:
This about the bit of calling where we are going to and who's the leader.
I hope i'm not stepping on anybody's toes here for taking some calls, it's just that, dhormium feels happy underground...if it's a problem let dhormium know ;)

No problem at all. Brioc's fully aware that Dhormium's spent far more time underground than himself, and is letting Dhormium chose the group's path.

Manzanita said:
I have a few issues I wanted to bring up. Feel free to comment as appropriate.

1. Brioc, Ehldannis and Dhormium all used a spell "this morning." Please let me know which of your standard spells you sacrificed for 'identify' or 'resists elements'.

Oops, sorry, should have mentioned that. Brioc's dropped warp wood to cast the resist elements spell.

Manzanita said:
2. I hope I'm not pushing the combat pace too fast. Tullius, I hope i haven't left you out. When I get four or five responses, my inclination is to continue, particulalry in a narrow corridor where not everyone can really get in there anyway.

I think we've got a good pace going for the combat. It's driving things along pretty quickly, and as you say, several of the PCs can't really take much in the way of actions.

3. As the older players know, I give experience per post, as well as for what I consider good role-playing or otherwise making the game a more enjoyable experience for everyone involved. Traditionally, I've given 5 pts per post, + 20 points (give or take) for instances of good RP. I've decided to double this, now that you're fourth level, since it takes you twice as many EP to level up. I do this partly to encourage good frequent posting, and partly to keep you moving up levels at a reasonable rate, since PbP is notoriously slow.[/QUOTE]

Good idea. It'll keep us focused :)

Manzanita said:
5. Be sure to let me know if you have any suggestions. I'm pretty new at this DM thing.

I think you're doing a fine job of DMing this game. As Thomas Hobbes says, this is one of the longer running games on EN World, and we've still got quite a few of the original characters with the group. Given how many PbP games fold after a few months, you've got to be doing something right! :)
 

Manzanita, I dropped Command as my first level spell.

i like your method of giving XP for the roleplaying part, but i think with the way i see other people post....it's almost like reading a very good book!

all i can tell you all is, i'm playing in this group for four weeks maybe? and we went from page 5 to page 12 on the board, lots of posts!!
 

Krilith, resits elements is a second level spell - so Dhormium would have had to drop a second level spell.

Jarval - I'll keep the last four in single file for the most part. It's all the same to me.
 


Manzanita said:
2. I hope I'm not pushing the combat pace too fast. Tullius, I hope i haven't left you out. When I get four or five responses, my inclination is to continue, particulalry in a narrow corridor where not everyone can really get in there anyway.
I think that this is the way to go. Combat should be (as) pacy (as possible). It helps to maintain the tension. If I'm away for a few days and miss a round or two, you won't here any complaints from this end. I can't say I've noticed anyone really getting left behind so far.

Manzanita said:
3. As the older players know, I give experience per post, as well as for what I consider good role-playing or otherwise making the game a more enjoyable experience for everyone involved. Traditionally, I've given 5 pts per post, + 20 points (give or take) for instances of good RP. I've decided to double this, now that you're fourth level, since it takes you twice as many EP to level up. I do this partly to encourage good frequent posting, and partly to keep you moving up levels at a reasonable rate, since PbP is notoriously slow.
I'm easy either way. Going up is good (and I tend to post alot), but it should take longer to get to the higher levels. Its your call.

Manzanita said:
5. Be sure to let me know if you have any suggestions. I'm pretty new at this DM thing.
Gotta go with Hobbes' pudding here. I've already taken a couple of ideas for my game.
 

I think I emailed you that I would drop Shield for Identify?

And Manzanita, I agree with the others, this is a fine PbP and shows promise to continue doing so.
 

Remove ads

Top