Olgar Shiverstone
Legend
Ok, so suppose your players are hired to be investigators in some major, magical metropolitan area. What sorts of problems do you give them to solve that take into account the benefits that magic provides (either requiring them for the solution, or counteracting all the magical approaches completely).
Really good would be solid locked-room mysteries that would hold up to D&D magic -- or murders that survive divinations and speak with dead.
For example, a treasure disappears from a locked, guarded room on the interior, ground floor of a castle, with no exterior walls, no windows, and only a single door. Guards observed the door the entire time; it dod not open, and the room is airtight. The room is kept in darkness, and protected by a dimensional anchor. When opened, the treasure was gone; everything else is untouched.
[One solution could be to cast a stone tell on the room, revealing that a mage assisted by a Xorn used a passwall to tunnel in from below. Hey, I didn't say it would be a good example!]
Thanks to Hyp for the idea!
Really good would be solid locked-room mysteries that would hold up to D&D magic -- or murders that survive divinations and speak with dead.
For example, a treasure disappears from a locked, guarded room on the interior, ground floor of a castle, with no exterior walls, no windows, and only a single door. Guards observed the door the entire time; it dod not open, and the room is airtight. The room is kept in darkness, and protected by a dimensional anchor. When opened, the treasure was gone; everything else is untouched.
[One solution could be to cast a stone tell on the room, revealing that a mage assisted by a Xorn used a passwall to tunnel in from below. Hey, I didn't say it would be a good example!]
Thanks to Hyp for the idea!