Clearly, Nightfall has never played (let alone run) Paranoia in any form.Nerfwright said:Paranoia + Yanni = Amusingly strung out and stressed players.
Just cue up the same driving, cloying, claptrap track of choice every time a fight starts. It's quite evil.
Nerfwright, that is easily the coolest thing I have ever heard a GM do for a Paranoia game! It's perfect on more levels than I can even describe! I'll definitely keep it in mind for the next time I run a Paranoia game- though I'll probably substitute Enya for at least some of it. And not the stuff that became hits on the radio, either- the slow, dreamy stuff.