Slaved said:I would say that for an unslotted item giving 1hp every minute 1kgp is not out of line. It is useless in combat and if you wait for it to heal you for any reasonable amount of damage short and mid range duration buffs will be gone.
That's why I suggested the stationary qualifier; it means that you lose the time spent healing, rather than being able to do it while traveling.We need to hike for an hour after fighting those orcs? Great! I'll be back to full HP!
starwed said:That's why I suggested the stationary qualifier; it means that you lose the time spent healing, rather than being able to do it while traveling.
justinsluder said:How much should I price a magic item which can be used once each minute to heal 1 point of damage.
A wand of cure minor wounds has a price of 375 gp for 50 charges, or 7 gp, 5 sp per charge.
Considering there are 1,440 minutes in a day I could just multiply 1,440 by 7.5 and get a total of 10,800 gp. Sounds like a lot, I know.
Or, if I want to do it another way and have it only cost 900 gp (I think).
I don't know what to price it as. The party in my current game wants to buy an item like this.
Thanks in advance.
-Justin Sluder
Lorgrom said:for a final cost of 259,200 gp. Which puts is at the lowest end of an Epic Wonderous Item.
Patryn of Elvenshae said:Which is, frankly speaking, ridiculous.
For that price, I could buy 6,912 wands of CMW, meaning I would need to use the ring 345,600 times before it came up with the same "per point of healing" cost.
That means I would need to use the ring 1 / minute, 24 hours a day, for 240 days straight in order to beat the wands.
Lorgrom said:Yep, but remember this kind of item will last effectivly 100's if not thousands of years.