• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Curious about your present Party Composition

The group I play in takes turns to DM so the group comprises some of these characters at some point:

Gorthar Lylyl - Drow 8th Lvl Ranger/ 8th Lvl Fighter
Gelain - Human Sorcerer/Eldritch Master in all 14th Lvl not sure of the exact breakdown though
Jean-Paul - Human 11th Lvl Wizard/ 2nd Lvl Rouge/ 2nd Lvl Fighter
Turf - Elf 16th Lvl Bard
Brull - Dwarf 12th or 13th Lvl Cleric (Moradin)
Eryth - Human 14th Lvl Barbarian
Sharp - Human 15th Lvl Rogue

At this point they are running around the planes looking for parts of an artifact and trying to stay out the way of Vecna (they haven't done terribly well in this last part so far) :D
 

log in or register to remove this ad

The group I'm in currently consists of:

Kieran the Perturbed (a Wizard/16). An Evoker specialist, he's got his eyes set on godhood.

Alaric the Twice-Dead (Fighter/Sorcerer/Dragon Disciple, total level 15). His size is quite distracting, especially in town. He's been killed in action twice now (once defending a renegade town during their "Independence War," and once in an exploding warehouse), hence the name. His henchmen seem to suffer the same fate on a regular basis, as well.

Ray-ray (Rogue/15). Ray-ray's new to the group, though he's practically invisible and silent all the time.


Re-joining the group at the next session, we have:

Ziona (Cleric/15), who lives to bash heads and go exploring.

Anne Arkie (Fighter/Mistress of Chains), a virtual whirlwind in combat. Nobody knows what her goals are, as she's quiet - except when she's slicing up foes with her chains!


Characters who have moved on from the group:

Tybalt (Psion/Ranger/Illithid Slayer, level 12), who retired after the Independence War and opened a martial academy to train others to hunt and kill Mind Flayers.

Timmay (Rogue/9), a gunrunner whose exploding warehouse killed Alaric the second time.

Nemmerele (Psion/Pyrokineticist, 11) - no relation to this board's Nemmerle - who wandered the city of Nokt during the War, randomly setting fires "just to see what would happen."
 

Human Cleric of Obad Hai 6
Human Cleric of Fharlanghan 6
Human Rogue 4/Fighter 2
Aasimar Paladin 5
Human Fighter 3/Barbarian 2/Ranger 1
Gnome Transmuter 6
Human Psychic Warrior 6
 

The game I'm running we have 5 players, all 3rd level.

Halfling Bard
Half-orc Rogue
Human Monk
Human fighter
Human cleric1/wizard 2

A fairly balanced group - makes it slightly easier to GM. :)

Another game that ended:

Human Shugenja 6
Dwarf barbarian1/Savant6
Sorcerer/rogue (I forget the split, mainly rogue)

The poor DM had his hands full with our amazingly messed up group. My dwarf had over 60 hps. The others had at most 30.
 

Current Forgotten Realms Campaign
(Set in Cormyr - I DM)

*Nicodemus Azmyth - Male Human (Cormyrian) Fighter2 Wizard8 War Wizard of Cormyr4
*Tymothy of Tymora - Male Human (Scornuban) Cleric10 (Tymora) Ranger2
*Fozzel of Bowshot - Male Human (Waterdhavian) Fighter3 Rogue7
*Smitty of Mithril Hall - Male Dwarf Fighter9 Cleric1 (Moradin)
*Nebin - Male Gnome Rogue2 Wizard3 (Illusionist) - Cohort
*Zaryx - Male Human (Halruuan) Wizard5 Shadow Adept4
*Raven of Evereska - Male Moon Elf Rogue8 Fighter1
*Quelen Val'Soltarra - Male Moon Elf Fighter4 Wizard5 (Abjurer) Bladesinger5 - NPC
Mr. Smith - Male Human (Luskan) Monk10
Quintus Maris Severous - Male Moon Elf Fighter3 Mage3 (Transmuter) Rogue3
Eldred Preb Nekhet - Male Human (Mulorhandi) Ranger5 Psion5 (Savant)
Amato - Male Half Elf Bard5 Fighter2
Maeve - Female Sun Elf Rogue4 Ranger3
Grendel Navarre - Male Gnoll Ranger8, Purple Dragon Scout Commander - NPC

Usually only eight of them are in the group at once, and some of the characters are run by the same person (one at a time.) The other characters are involved in missions throughout the countryside while the main group is dungeon crawling.
 

The group I DM has

Half-orc Barbarian 7
Elf(High) Rogue 7
Elf(Grey) Ranger (Monte's) 7
Human Wizard 6

Well balanced group I'd say, except for not having a cleric.
 

I play in a group with 10 players

Human Monk 5
Human Fighter 5
Human Ari1/Clr1/Pal3
Human Ranger 5
Human Fighter 5
Half Orc Clr1/Ftr4
Halfling Sorceror 5
Human Rogue 5
Half Elf Rgr2/Wiz3
Human Sorceror 5

It gets pretty chaotic at times
 

I run a bi-weekly D&D game (We alternate with Champions) consisting of:

Human Fighter 3/Wizard 3/Spellsword 1
And his Fighter 2/Rouge 3 sidekick gained through the leadership feat
Half-Dragon Cleric 4 (Knowledge, Sun)
Half-Orc Ranger 8
 
Last edited:

Regular PCs include:
Ide Shyonbu, 3rd-level human Samurai
Shujinko Hitohori, 5th-level human Samurai
Shujinko Sanako, 5th-level human Shugenja

PCs who show up 50% of the time:
Honda Mori, 4th-level bamboo spirit folk Rogue
Lurking Dragon, 4th-level human sorcerer
 
Last edited:

In the Epic campaign I DM, I have:

Maloric the Magnificent, Male Human Wizard/Archmage/Loremaster, level 23
Qaag, Male Half-Orc (enlarged to Large size) Barbarian 10/Frenzied Berserker 13
Arallis Thorne, Male Elf Fighter 6/Sorcerer 1/Order of the Bow initiate 3/Arcane Archer 13
Helena, Female Human PsiWarrior 6/SoulKnife 10/Assassin 7
A Dwarven Cleric 23 that was killed by three Maximized Blade Barriers :D
Another character (level 23) whose player hasn't decided what he wants to make yet.
 

Remove ads

Top