Tarentula skitters around the fire and comes up on the side of Crocodile. The spiders easily swarm up and over his body, spinning a fine webbing over his robed outfit. Crocodile grunts in annoyance but does not relinquish his hold on Schott. (Attack roll 16+5=21, hit; Crocodile Ref save 14, entangled but not bound or blinded)
Fate follows Kombat and Granite and passes through the black visual barrier. He sees that Tarentula is trying to assist Schott, so he turns his attention toward Owl and Raven. Believing Owl to be the one who nullified sound, Fate conjures forth a blast of fire in his direction. Owl is struck and moderately scorched, though his robes don't seem to catch fire. (Attack roll 14+6=20, hit; Owl Dmg save 15, 1 wound)
Raven faces off against Fate. A ray of blackness fires from the eyes of his mask, striking Fate square in the face. A blackness spreads over his body until he is nothing more than a ghostly-transparent, dark shadow of his usual self. (Fate Fort save 6+2=8, failure; GM decision to forego using a HP to reroll)
Crocodile squirms a bit under Tarentula's webbing, but he remains focused on applying his chokehold to Schott...who appears on the verge of losing consciousness.
* * * * *
Soundtrack and Granite are up next. Soundtrack, you're still behind the black wall and will have to move up to target anyone specifically.