First we need to know what sort of impact Sharpshooter/GWM has, so here's the damage increase from using -5/+10 at any given value needed to roll to hit:
For 2d6+5:
For 1d8+5:
For 2d6+5:
d20 roll needed | -3 | -2 | -1 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | Avg |
Damage increase | 9.5 | 8.375 | 7.25 | 6.125 | 5 | 3.875 | 3.375 | 2.875 | 2.375 | 1.875 | 1.375 | 0.875 | 0.375 | -0.125 | -0.625 | -1.125 | -1.625 | -2.125 | -2.625 | -2 | -1.375 | -0.75 | -0.125 | 0.5 | 1.65 |
For 1d8+5:
d20 roll needed | -3 | -2 | -1 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | Avg |
Damage increase | 9.5 | 8.525 | 7.55 | 6.575 | 5.6 | 4.625 | 4.125 | 3.625 | 3.125 | 2.625 | 2.125 | 1.625 | 1.125 | 0.625 | 0.125 | -0.375 | -0.875 | -1.375 | -1.875 | -1.4 | -0.925 | -0.45 | 0.025 | 0.5 | 2.19 |
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