Kylas
Explorer
Please help me judge/edit this core class one of my players want to use in my next campaign
This is the ranger variant for the Shadowdancer called Shadow Ranger. I just need balancing tips. Be as critical as possible I think its a little to powerful. Remember core class not prestige. How does it fit in with the rest. Also check out my SD fighter variant Shade Stalker.
Look at attachment for details
Shadow Hunter (ranger)
Class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Disable Device (Dex), Hide (Dex), Jump (Str), Knowledge (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex).
Skill Points at 1st Level: (6 + Int modifier) x4. Skill Points at Each Additional Level: 6 + Int modifier.
Table: The Shadow Hunter
Level BaB Frt Ref Will Special
1st +1 +2 +2 +0 Track
2nd +2 +3 +3 +0 Dark Arrow +1, Combat style
3rd +3 +3 +3 +1 Endurance, Shadow Bind 1/day, Alarm1 /day
4th +4 +4 +4 +1 No Evasion, Trap Finding
5th +5 +4 +4 +1 Dark Arrow +2, Trackless Step
6th +6/+1 +5 +5 +2 Shadow Bind 2/day, Improved combat style,
7th +7/+2 +5 +5 +2 Flawless stride
8th +8/+3 +6 +6 +2 Dark Arrow +3, Swift tracker
9th +9/+4 +6 +6 +3 Shadow Bind 3/day Regular Evasion, Alarm 2/day
10th +10/+5 +7 +7 +3 Darkvision 60ft
11th +11/+6/+1 +7 +7 +3 Dark Arrow +4, Combat style mastery
12th +12/+7/+2 +8 +8 +4
13th +13/+8/+3 +8 +8 +4 Camouflage
14th +14/+9/+4 +9 +9 +4 Dark Arrow +5, Shadow Strike +1d6
15th +15/+10/+5 +9 +9 +5 Slippery Mind Alarm 3/day
16th +16/+11/+6/+1 +10 +10 +5 Hide in plain sight: Shadow, Shadow Strike +2d6
17th +17/+12/+7/+2 +10 +10 +5 Shadow Slip
18th +18/+13/+8/+3 +11 +11 +6 Greater Shadow Bind 6/day DC +1/2 Lvl,
Free Movement, Shadow Strike+3d6
19th +19/+14/+9/+4 +11 +11 +6
20th +20/+15/+10/+5 +12 +12 +6 Shadow Strike +4d6
This is the ranger variant for the Shadowdancer called Shadow Ranger. I just need balancing tips. Be as critical as possible I think its a little to powerful. Remember core class not prestige. How does it fit in with the rest. Also check out my SD fighter variant Shade Stalker.
Look at attachment for details
Shadow Hunter (ranger)
Class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Disable Device (Dex), Hide (Dex), Jump (Str), Knowledge (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex).
Skill Points at 1st Level: (6 + Int modifier) x4. Skill Points at Each Additional Level: 6 + Int modifier.
Table: The Shadow Hunter
Level BaB Frt Ref Will Special
1st +1 +2 +2 +0 Track
2nd +2 +3 +3 +0 Dark Arrow +1, Combat style
3rd +3 +3 +3 +1 Endurance, Shadow Bind 1/day, Alarm1 /day
4th +4 +4 +4 +1 No Evasion, Trap Finding
5th +5 +4 +4 +1 Dark Arrow +2, Trackless Step
6th +6/+1 +5 +5 +2 Shadow Bind 2/day, Improved combat style,
7th +7/+2 +5 +5 +2 Flawless stride
8th +8/+3 +6 +6 +2 Dark Arrow +3, Swift tracker
9th +9/+4 +6 +6 +3 Shadow Bind 3/day Regular Evasion, Alarm 2/day
10th +10/+5 +7 +7 +3 Darkvision 60ft
11th +11/+6/+1 +7 +7 +3 Dark Arrow +4, Combat style mastery
12th +12/+7/+2 +8 +8 +4
13th +13/+8/+3 +8 +8 +4 Camouflage
14th +14/+9/+4 +9 +9 +4 Dark Arrow +5, Shadow Strike +1d6
15th +15/+10/+5 +9 +9 +5 Slippery Mind Alarm 3/day
16th +16/+11/+6/+1 +10 +10 +5 Hide in plain sight: Shadow, Shadow Strike +2d6
17th +17/+12/+7/+2 +10 +10 +5 Shadow Slip
18th +18/+13/+8/+3 +11 +11 +6 Greater Shadow Bind 6/day DC +1/2 Lvl,
Free Movement, Shadow Strike+3d6
19th +19/+14/+9/+4 +11 +11 +6
20th +20/+15/+10/+5 +12 +12 +6 Shadow Strike +4d6