the Jester
Legend
Given the database crash, several really neat creations of mine have vanished from this thread. I'll gladly repost them if people request specific stuff, but in the meantime let's kick off the Cydra Post-Crash Rogues' Gallery Thread with something from the terrific ambush the pcs fell into last game. The ambush has been going pretty darn well (from the bad guys' point of view) and was still looking grim for our heroes as we ended last weekend's session; we'll pick up next time right in the thick of things. I guess singling out Horbin goes a long way, especially with Alcar absent dealing with the repercussions of his killing those orcish paladins. Whoops, did I just let a spoiler slip out?
I guess not quite- I didn't say "Al---"! ![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Anyway, enough about me; let's talk turtles.
DEATH SNAPPERS (4)--- CR 22
Gutling awakened giant snapping turtle fighter 15
NE huge undead (subtype)
Init +1; Senses Listen +9, Spot +6
Languages Peshan
------
AC 39, touch 6, flat-footed 39
Hit Dice 25d12 (156 hp); DR 5/bludgeoning
Resist cold 10
Fort +16, Ref +5, Will +10; undead
------
Speed 10 ft. (2 squares), swim 40 ft. (8 squares)
Melee 4 intestine slams +31 (4d6+11/19-20 plus Overwhelming and Devastating Critical) and bite +34 (4d12+9/19-20x3 plus Overwhelming and Devastating Critical)
Base Atk +22; Grp +41
Space 15 ft.; Reach 10 ft.
Atk Options constrict, improved grab
Special Actions enter shell
------
Str 33, Dex 5, Con -, Int 10, Wis 12, Cha 12
Feats Greater Weapon Focus (bite), Greater Weapon Specialization (bite), Improved Charge, Improved Critical (intestine slam), Improved Initiative, Improved Multiattack, Improved Natural Armor, Improved Natural Attack (bite), Improved Sunder, Iron Will, Multiattack, Power Attack, Weapon Focus (bite), Weapon Specialization (bite)
Epic Feats Devastating Critical, Epic Weapon Focus (bite), Overwhelming Critical
Skills Listen +9, Spot +6, Swim +19

![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Anyway, enough about me; let's talk turtles.
DEATH SNAPPERS (4)--- CR 22
Gutling awakened giant snapping turtle fighter 15
NE huge undead (subtype)
Init +1; Senses Listen +9, Spot +6
Languages Peshan
------
AC 39, touch 6, flat-footed 39
Hit Dice 25d12 (156 hp); DR 5/bludgeoning
Resist cold 10
Fort +16, Ref +5, Will +10; undead
------
Speed 10 ft. (2 squares), swim 40 ft. (8 squares)
Melee 4 intestine slams +31 (4d6+11/19-20 plus Overwhelming and Devastating Critical) and bite +34 (4d12+9/19-20x3 plus Overwhelming and Devastating Critical)
Base Atk +22; Grp +41
Space 15 ft.; Reach 10 ft.
Atk Options constrict, improved grab
Special Actions enter shell
------
Str 33, Dex 5, Con -, Int 10, Wis 12, Cha 12
Feats Greater Weapon Focus (bite), Greater Weapon Specialization (bite), Improved Charge, Improved Critical (intestine slam), Improved Initiative, Improved Multiattack, Improved Natural Armor, Improved Natural Attack (bite), Improved Sunder, Iron Will, Multiattack, Power Attack, Weapon Focus (bite), Weapon Specialization (bite)
Epic Feats Devastating Critical, Epic Weapon Focus (bite), Overwhelming Critical
Skills Listen +9, Spot +6, Swim +19