D&D 3.5 -- Compiled Information Page

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Talk about getting that deja-vu feeling... :) Well, anyway, thanks for putting all scrounged info on one page so that we don't have dig it from various threads and chat-logs.

Z.
 

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Woo hoo, good job Russ.

My reaction as I'm seeing some of the new stuff is somewhere between "Oh cool!" and "Oh crap!"

The latter reaction is just in realizing that I'm still DMing my first 3E campaign, the characters have just reached 10th level, and so there's still a lot of 3.0 edition for me to explore and experience. And it does seem that a fairly sizable number of fairly important things are changing. Ah well, I've got enough 3.0 stuff that I can keep playing that for another 5 years or so at least and see what happens along the way, maybe something will sway me over to the new revision.
 


As I have posted elsewhere, regarding the minis which, it would appear, not only are to be painted* and plastic, but also random packaged, Jonathan Tweet has said the following, on the WotC Chainmail board message:

It's too early to defend or to criticize the new miniatures effort from Wizards. The proof is in how the game and the miniatures are received.

If we're right, the new line will
bring new people into the leagues and tournaments,
reach lots of D&D players who aren't modelers,
support a secondary market that allows players to sell off the miniatures they don't want and hand-pick the ones they do,
and revitalize D&D skirmish gaming (and more).

But the proof is in the results, and we're not going to see those results for a while yet.

--------------------
-Jonathan Tweet
Senior designer, R&D
Wizards of the Coast

which all supports, even if it does not firmly confirm, that we are talking randomly packaged painted plastic minis.
(He has also stated elsewhere, more or less, that he is unable to say anything further, for the time being.)

* As someone said over at www.theminiaturespage.com, the pre- suffix is rather unnecessary. A mini is sold painted or not.
 

Well, if Skip Williams says the proof is in the pudding, I guess I'm going to have to be patient :)


I hope those tactics given for the Pit Fiend are merely suggestions, not actual notes. It's unclear which they are: hard rules, or guidelines.

I mean, it's okay for a zombie or a skeleton to have the same tactics in each combat, but something like a Pit Fiend is the epitome of cunning and guile, and any self-respecting pit fiend is not going to fight like his buddies.

Keep the opponent guessing, it's essential.

TWK

Smile; it confuses people!
 

Of course the tactics are only guidelines. They're basically a how-to for inexperienced DMs on how to use the monster to its best advantage.
 

"support a secondary market that allows players to sell off the miniatures they don't want and hand-pick the ones they do,"



Sheesh! :rolleyes: I guess it would have been to hard (ie. they wouldn't have made as much money though they would have allowed their customers more choices) to just do this in the primary market. I'm not buying their minatures, so there's a few lost sales.

Actually, if he really said what they were doing it would have been something like....

"FORCE a secondary market ... that allows players to hand-pick the ones they want" Lame.

Thanks for the updates!

joe b.
 
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Snoweel said:


I can think of quite a few animals with better endurance than bears.

As the proud owner of two felines, I can think of quite a few animals with more grace than cats. Unless characters under the effects of cat's grace have a tendency to roll off of chairs by accident, run into another room, and start licking their hands nonchalantly. :D

Daniel
 


Cats are curious creatures. Let them alone, and they will pick their way gingerly across a table full of stuff, and not disturb a single thing. Try to pick them up, and they'll take everything off that table with them like a bull in a china shop. :)

I cannot see "donkey's endurance." My players would not stop their laughter every time they cast the spell - unless the caster just quit casting it due to embarrassment.

And in regard to the Pit Fiend Tactics - It would have to be SOME trick if the designers referred to them as anything other than suggestions. If they did call them "musts," then I fear for all new DM's. But as suggested tactics, I love the idea. Even for experienced DM's, they give a short roster of all of the powers that a big creature possesses.

I can't wait to see a tactics list for a Red Dragon! :D
 

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