D&D 3E/3.5 D&D 3.5: Harvesting Dragonhide

I'd rule it costs no really mentionable amount of gp, according to the component pouch text quoted by Rhun, and based on the assumption that dragons moult or something, to explain where all the scales are coming from. Since nothing to the contrary is stated in the spell description (only "dragon", not "true dragon"), you could feasibly just use Pseudodragon, or Wyvern, or heck, dragonwrought kobold scales.
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Ok first let me say the everything spell component pouch is just to lame for me.. I make my wizards work, gives the party plenty of side quests as the mage need some obscure component not available anywhere but: say greyhawk, ( whiich several of my higher lv mages are not welcome) anyway. I have compiled the costs of spell components from dragon mags,,, and then extrapolated on sereral more. had to rewrite some spell components like holy water... cost more to make then they sell it for, leaving out the cost of grinding the silver... there are many examples like that... an iron pot has no crafting cost, in fact it cost less the.n the metal its made of... could make money scrapping iron pots. end rant
I have fixed many such screw ups.. wait one more...my fav... a flask of oil weighs less the same as an empty flask.
sooner or later i will post my equipment list with all fixes noted and lots of additonal from reality.. (like I actually weighed barrels... see previous post.

ok i was wrong before end rant..

i really didnt wish to, or was asking for ways to just throw component costs out the window, why take eschew material at all or even bother writing it up?

I was looking for the typically insightful, intelligent, deductive reasoned
 

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''Ok first let me say the everything spell component pouch is just to lame for me...

I generally don't agree as tracking components can be extraordinarily tedious.

On the other hand, neither do I consider something like 'dragon scale' to be a easily acquired component with a trivial cost; I'd insist on tracking dragon scale as a component.

I also totally agree - and have often forcifully stated - that D&D's economy is just totally screwed up and that I at least would happily pay for a $30 hardback that fixed the economy and had a reliable price list and pricing system. Gamism has its place, but you can't create a working economy from it.

It sounds like you've done a lot of that work. I for one would love to have a .doc file. I doubt you've fixed the whole economy, but your work would give me at least a start on it.
 
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''

Ok first let me say the everything spell component pouch is just to lame for me.. I make my wizards work, gives the party plenty of side quests as the mage need some obscure component not available anywhere but: say greyhawk, ( whiich several of my higher lv mages are not welcome) anyway. I have compiled the costs of spell components from dragon mags,,, and then extrapolated on sereral more. had to rewrite some spell components like holy water... cost more to make then they sell it for, leaving out the cost of grinding the silver... there are many examples like that... an iron pot has no crafting cost, in fact it cost less the.n the metal its made of... could make money scrapping iron pots. end rant
I have fixed many such screw ups.. wait one more...my fav... a flask of oil weighs less the same as an empty flask.
sooner or later i will post my equipment list with all fixes noted and lots of additonal from reality.. (like I actually weighed barrels... see previous post.

ok i was wrong before end rant..

i really didnt wish to, or was asking for ways to just throw component costs out the window, why take eschew material at all or even bother writing it up?

I was looking for the typically insightful, intelligent, deductive reasoned

This caught my eye...
I'd like to help/engage in debate, but I'm not sure I get your point. After you spewed a lot of barely proofread gibberish at me - I don't understand? Did you get a disconnect in the middle of typing up that post or what?
 


Not all components should be hard to track down (spider web!)... but many/most should be. Dragon scale should be hard to track down.

In my games, any material that is a little strange or rare, has to be tracked down by the character in need of it. I pay a lot of attention to the components casters have.
IMO, its one of the best ways to keep casters from breaking the game, especially in high levels.

as for the...

A spellcaster with a spell component pouch is assumed to have all the material components and focuses needed for spellcasting, except for those components that have a specific cost, divine focuses, and focuses that wouldn’t fit in a pouch.

i agree with lordxaviar... it is a little lame. If taken literary the feat eschew materials is useless indeed. Moreover, why does every spell have a material description? Just for flavor? I don't think so.

Everybody plays as he wishes of course... But ppl/DMs who accuse casters of being overly broken compared to martial classes, are probably missing those very important details that could make their lives easier.
 

I generally don't agree as tracking components can be extraordinarily tedious.

On the other hand, neither do I consider something like 'dragon scale' to be a easily acquired component with a trivial cost; I'd insist on tracking dragon scale as a component.

I also totally agree - and have often forcifully stated - that D&D's economy is just totally screwed up and that I at least would happily pay for a $30 hardback that fixed the economy and had a reliable price list and pricing system. Gamism has its place, but you can't create a working economy from it.

It sounds like you've done a lot of that work. I for one would love to have a .doc file. I doubt you've fixed the whole economy, but your work would give me at least a start on it.

yes thank you that is a very good point...I run a very small campaign these days with three sometimes four novices, so its not bad, they are very honest too saves all kind of typical problems.

very good point on the rareness of the dragon scale

as for the doc... its a major work in progress. and actually encompasses several doc files. will put up some of the more general ones. If you want all will send the rest email. If that is the case email me at Fit2tieu@yahoo and I will send. I also have separate research into capacity. I have attahed general adventuring, alcohol, Cages, and capacity, again I say remember these are work in progress, and additions are always welcome.


I have about 10 more files with 20 or so yet to be broken down and added... I have a really nice list from a d20 source and have to work out the exchange rate... as that system also uses bronze pieces and Im not sure of the value in relation or if any currency exchange rate even works..

other list titles are armor, boxes, clothing, explanations for items, food/drink/provisions, furniture, music, Office-as in ink paper etc... personal, pets-livestock, tools and skill kits, single tools, arcane items, alchemical apparatus, spiritual equipment, and of course "Persuasion equipment!"
 

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This caught my eye...
I'd like to help/engage in debate, but I'm not sure I get your point. After you spewed a lot of barely proofread gibberish at me - I don't understand? Did you get a disconnect in the middle of typing up that post or what?

Well it seems others do, and from the snide reply, no problem. thanx for playing
 

'Ok first let me say the everything spell component pouch is just to lame for me.. I make my wizards work, gives the party plenty of side quests as the mage need some obscure component not available anywhere but:


And the Spell Component Pouch may be lame for other folks too. I personally find the whole concept of material components quite lame. But under the Rules As Written, the Spell Component Pouch contains any spell component that isn't given an exact price under the spell description. So unless the spell in question lists a price for a dragon scale, it will be found in a spell component pouch.

Obviously, every DM is free to house rule his game as he sees fit.
 



I just never have. I don't like the image that the only way a wizard can cast his spells is if he has his material components handy (though actually, I can buy it more for a wizard than a sorcerer). It just doesn't fit my concept of a wizard and what a wizard does. Personal preference is all.

Generally in any campaign I run, all spellcasters get the Eschew Material feat for free.
 

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