[B]Name:[/B] Jerak
[B]Class:[/B] Sorceror 1 [b]Starting Level[/b]: 1
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] CG
[B]Deity:[/B] None
[B]Str:[/B] 9 -1 [B]Level:[/B] 1 [B]XP[/B]: 0
[B]Dex:[/B] 14 +2 [B]BAB:[/B] +0 [B]HP:[/B] 6/6
[B]Con:[/B] 14 +2 [B]Grapple:[/B] -1 [B]Craft Points:[/B] n/a
[B]Int:[/B] 10 +0 [B]Speed:[/B] 30' [B]Stat Increases:[/b]0
[B]Wis:[/B] 12 +1 [B]Init:[/B] +6 [B]Spell Save:[/B] +3
[B]Cha:[/B] 17 +3 [B]ACP:[/B] [B]Spell Fail:[/B] 0%
[B] Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +X +2 +X +X +X +X 12
[B]Touch:[/B] 12 [B]Flatfooted:[/B] 10
[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None
[B] Total Base Mod Misc[/B]
[B]Fort:[/B]+2 +0 +2
[B]Ref:[/B]+2 +0 +2
[B]Will:[/B]+3 +2 +1
[B]Notes:[/B]
[B]Weapon Attack Damage Critical Range[/B]
Quarterstaff -1 1d6-1 20
Light X-Bow +2 1d8 19-20/x2
[B]Languages:[/B] Common
[B]Abilities:[/B]
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
[B]Feats: [/B]
Improved Init
Extend Spell
[B]Spells/Day[/B] (Save DC 13 + spell level)
0 - 5; 1st - 5;
[B]Spellbook/Spells Known:[/B]
0 - 4: Detect Magic, Dancing Lights , Read Magic, Mage Hand
1st - 2: Colour Spray, Grease
[B]Skill Points:[/B] 12 [B]Max Ranks:[/B] 4/1
[B]Skills Total Ranks Mod Misc[/B]
Concentration 6 4 2 --
Knowledge(arcana) 4 4 0
Spellcraft 4 4 0
[B]Notes:[/B]
[B]Equipment: Cost Weight[/B]
Quarterstaff 0gp 4lb
Light X-Bow 35gp 4lb
Bolts (20) 2gp 2lb
Spell Component Pouch 2gp -
Sunrods (5) 10gp 5lb
Scroll of Sleep 25gp -
Scroll of Ray of Enfeebelment 25gp -
[B]Total Weight:[/B]15lb [B]Money:[/B] 1gp 0sp 0cp
[B] Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 30 60 90 180 450
[B]Age:[/B] 18
[B]Height:[/B] 5' 7"
[B]Weight:[/B] 174lbs
[B]Eyes:[/B] Blue
[B]Hair:[/B] None
[B]Skin:[/B] Tan

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.