I think D&D is fine the way it is for high-powered fantasy, but dark fantasy also has an appeal to a significant fan base. If WOTC wants D&D to be "the" fantasy game, I think it would only be right for them to provide rules for the scaling of power levels; rules such as WP and DR for armor. I would also like newer editions of D&D to include a success level mechanic in combat. For example, for every point you beat the target's AC by, you score an extra point of damage. This would take care of the dagger vs. platemail thing and make combat less random.
I just want options; options for playing the game my way. I want options for playing in a dark setting where every 15th level character doesn't own 5 magical items, but one really significant item that adds to the character's concept. Just some thoughts.
I just want options; options for playing the game my way. I want options for playing in a dark setting where every 15th level character doesn't own 5 magical items, but one really significant item that adds to the character's concept. Just some thoughts.