Midgardsormr
First Post
Pier's attention is drawn by the orc leader's taunts. Without hesitation, he draws his dagger from its sheath at his waist and slices the shape of his fire rune before him, calling a gout of flame from the earth in the midst of the orcs.
[sblock]
Standard action: Scorching Burst
Scorching burst attacks (2) and damage. (1d20+5=21, 1d20+5=11, 1d6+5=6) vs REF
Target: H9 (Unless someone moves into the blast radius; I will revise if that happens. Revised to account for Jude's move.)
First roll to B1, second to O1
Scorching Burst +5 (INT) v Reflex 1d6 + 5 (INT) damage
Standard Action Area Burst 1 within 10 squares
Target: Each creature in burst
Arcane, Fire, Implement
Move action: Pass
Minor action: Draw dagger
[/sblock]
[sblock=Quick Stats]
Pier Glasser- Human Male Wizard 1
Passive Perception: 11, Passive Insight: 14
AC: 18, Fort: 13, Reflex: 18, Will: 15 -- Speed: 6
HP: 20/20, Bloodied: 10, Surge Value: 5, Surges left: 6/6
Initiative: +2
Action Points: 1, Second Wind: not used
Magic Missile +5, 2d4+5 (basic ranged attack)
Dagger +3, 1d4 (basic melee attack)
Prepared Daily Spells:
Acid Arrow
Encounter Spells:
Ray of Enfeeblement
[/sblock]
[sblock]
Standard action: Scorching Burst
Scorching burst attacks (2) and damage. (1d20+5=21, 1d20+5=11, 1d6+5=6) vs REF
Target: H9 (Unless someone moves into the blast radius; I will revise if that happens. Revised to account for Jude's move.)
First roll to B1, second to O1
Scorching Burst +5 (INT) v Reflex 1d6 + 5 (INT) damage
Standard Action Area Burst 1 within 10 squares
Target: Each creature in burst
Arcane, Fire, Implement
Move action: Pass
Minor action: Draw dagger
[/sblock]
[sblock=Quick Stats]
Pier Glasser- Human Male Wizard 1
Passive Perception: 11, Passive Insight: 14
AC: 18, Fort: 13, Reflex: 18, Will: 15 -- Speed: 6
HP: 20/20, Bloodied: 10, Surge Value: 5, Surges left: 6/6
Initiative: +2
Action Points: 1, Second Wind: not used
Magic Missile +5, 2d4+5 (basic ranged attack)
Dagger +3, 1d4 (basic melee attack)
Prepared Daily Spells:
Acid Arrow
Encounter Spells:
Ray of Enfeeblement
[/sblock]
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