Scotley
Hero
Rogash shakes his head to clear it and fixes a vicious stare on the Ettin. "This ain't over yet boys." He moves in again axe at the ready. He gives a vicious thrust of his axe that pushes the Ettin back. "Not so big as you thought are you. Be careful who you push around."
[sblock=Second Wind]
Minor ACTION
Personal
AT-WILL
Effect: You spend a healing surge and regain 19 hit points. You gain a +2 bonus to all defensesuntil the start of your next turn.
ADDITIONAL EFFECTS
Second wind is a minor action for dwarves.[/sblock]
[sblock=Moves]Shift to AH28 and push the Ettin to AE26 (back one diagonal)[/sblock]
[sblock=Flailing Shove]
KEYWORDS Martial, Weapon USED
Standard
ACTION
Melee weapon
RANGE
16
ATTACK
One creature
TARGET
*
vs AC
DEFENSE
Requirement: You must be wielding a light blade.
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier (+5) damage. You push the target 1 square, and after the push, each
enemy adjacent to the target takes 3 damage.
Brutal Scoundrel: Each enemy instead takes damage equal to 2 + your Strength modifier (+3).
Jagged Waraxe +3: +16 attack, 1d12+10 damage
ADDITIONAL EFFECTS
+2d8+3 to damage once per round (Sneak Attack)
CLASS Rogue LEVEL 3 BOOK MP2[/sblock]
OOC: [sblock]Maybe not the optimal power, but I like the idea of pushing the Ettin back.[/sblock]
Please see this erroneous post for the die rolls that should be here: http://www.enworld.org/forum/5514213-post8.html
[sblock=Second Wind]
Minor ACTION
Personal
AT-WILL
Effect: You spend a healing surge and regain 19 hit points. You gain a +2 bonus to all defensesuntil the start of your next turn.
ADDITIONAL EFFECTS
Second wind is a minor action for dwarves.[/sblock]
[sblock=Moves]Shift to AH28 and push the Ettin to AE26 (back one diagonal)[/sblock]
[sblock=Flailing Shove]
KEYWORDS Martial, Weapon USED
Standard
ACTION
Melee weapon
RANGE
16
ATTACK
One creature
TARGET
*
vs AC
DEFENSE
Requirement: You must be wielding a light blade.
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier (+5) damage. You push the target 1 square, and after the push, each
enemy adjacent to the target takes 3 damage.
Brutal Scoundrel: Each enemy instead takes damage equal to 2 + your Strength modifier (+3).
Jagged Waraxe +3: +16 attack, 1d12+10 damage
ADDITIONAL EFFECTS
+2d8+3 to damage once per round (Sneak Attack)
CLASS Rogue LEVEL 3 BOOK MP2[/sblock]
OOC: [sblock]Maybe not the optimal power, but I like the idea of pushing the Ettin back.[/sblock]
Please see this erroneous post for the die rolls that should be here: http://www.enworld.org/forum/5514213-post8.html