Aldarc
Legend
I would like to see less reliance on advantage/disadvantage. It's elegant and simple, but I find that it's a bit too ubiquitious of a "solution," which I find takes away from the charm.
Clean up the action economy and interaction with other rules.
Rework ASIs and feats.
General Class Balance: Clean up the balance between short rest and long rest dependent (sub)classes. Plus, some general polish on classes that typically have mixed reviews (e.g., ranger, druid, sorcerer), even if they are more popular than other classes. This includes things like casters attempting to snipe the Warlock's EB, since it scales independently of the Warlock. Some capstones are more beneficial for other subclasses than others (e.g., Druid Capstone with the Circle of the Moon Druid).
Druid: I would also rework Druid Wildshape so people can pick a general form that scales better (e.g., Hunter, Predator, Guardian, Wings, etc.) and then slap on the aesthetic they want instead of having to memorize the animal catalogue of forms and upgrading them.
A spell-less Ranger and Paladin as default.
Warlord. (ducks)
Clean up the action economy and interaction with other rules.
Rework ASIs and feats.
General Class Balance: Clean up the balance between short rest and long rest dependent (sub)classes. Plus, some general polish on classes that typically have mixed reviews (e.g., ranger, druid, sorcerer), even if they are more popular than other classes. This includes things like casters attempting to snipe the Warlock's EB, since it scales independently of the Warlock. Some capstones are more beneficial for other subclasses than others (e.g., Druid Capstone with the Circle of the Moon Druid).
Druid: I would also rework Druid Wildshape so people can pick a general form that scales better (e.g., Hunter, Predator, Guardian, Wings, etc.) and then slap on the aesthetic they want instead of having to memorize the animal catalogue of forms and upgrading them.
A spell-less Ranger and Paladin as default.
Warlord. (ducks)