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(D&D) Breaking New Ground OOC [Full]

Ok here you go, tell me what I forgot :D

Tiarr D’Lur
Male Twilight Elf
5th Level Druid
5’1” / 93 lbs.
Lawful Neutral

STR 10 +0 [2]
DEX 15 +2 [8]
CON 8 (10) +0 [0]
INT 14 +2 [4, +2 racial]
WIS 19 +4 [16, +1 4th level]
CHA 8. -1 [2, -2 racial]


Base Attack Bonus: +3
Melee: +3
Ranged: +5
Hit Points: 27
Initiative: +2
Speed 30
AC 14 (+2 Dex, +2 Armor)
Attacks: +4 (1d8, Longspear, Masterwork);
+3/+5 (1d4, Dagger, silvered);
+5 (1d4, Sling);

Fort +4 (+4 Base)
Ref +3 (+1 Base, + 2 Dex)
Will +8 (+4 Base ,+ 4 Wis; +2 vs. Enchantment)

Skills:
Animal Empathy +5 [6]
Craft (Stone carving) +10(+12 w/tools) [8]
Heal +10 (+14 w/kit) [6]
Knowledge (nature) +8 [6]
Listen +6 [0]
Scry +4 [2]
Search +4 [0]
Spellcraft +10 [8]
Spot +6 [0]
Wilderness Lore +10 [6]

Feats/Special Abilities:
Natural Casting
Inscribe Rune
Immunity: Sleep (Ex),
Low-light vision (Ex)
Nature Sense
Woodland Stride
Trackless Step
Resist Nature’s Lure
Wild Shape (1/day)

Spells Prepared (Drd 5/4/3/2): 0 - Detect Magic x2, Detect Poison, Know Direction; 1st - Cure Light Wounds, Entangle, Pass without Trace, Summon Nature's Ally I; 2nd - Barkskin, Flaming Sphere, Summon Swarm; 3rd - Call Lightning, Cure Moderate Wounds.

Possessions:

Weapons: Dagger, silvered; Longspear, Masterwork; Dagger, silvered; Dagger, silvered; Bullets, sling (50); Sling.

Goods:
Backpack;
Bedroll;
Blanket, winter;
Stone carver's tools, Masterwork;
Healer's kit, Masterwork.
Pouch, Belt
Pouch, Belt
Travelers’ Outfit
Druidic Vestments
Holy Symbol of Deruth (wood)
Prayer Book of Deruth
Pocket Book of Astrology
Astrological charts
50 Small polished stone chits
Holly/Mistletoe

Magic:
Amulet of health (+2);
Bracers of armor (+2);
Dust of tracelessness;
Dust of tracelessness;
Incense of meditation;
Potions: Wisdom; Potion: Wisdom; Potion: Cure Moderate Wounds (3);
Scrolls: Neutralize Poison (5); Summon Swarm (5), Summon Nature's Ally III (5), Summon Nature's Ally I (5), Summon Nature's Ally II (5).
Wand: Cure Light Wounds (5) (Charges: 50)
87 gp.

Kyyorre, Owl: CR 1;Tiny Animal ; HD 1d8 (Animal); hp 4; Init +3; Spd AC 15; Atk +0 base melee, +5 base ranged; +5 (1d2-2, Claws); AL LG; SV Fort +0, Ref +3, Will +2; STR 6, DEX 17, CON 10, INT 1, WIS 14, CHA 10.
Skills: Hide +11, Listen +14, Move Silently +20, Spot +6. Feats: Weapon Finesse.

Tiarr is somewhat tall for a typical Elf, but remarkably thin and rather bony. He often slouches on his spear and hunches over when sitting. His blue-grey eyes and shaggy, unkempt head of copper hair are usually down turned in wistful thought, or staring almost obsessively at the heavens.

Tiarr is the only known child of Myllannah D’Lur, Druidic devotee of Deruth. To his father, a warrior of some ability, Tiarr was a disappointment; treated kindly but distantly, more like a remote nephew than a son. His mother, seeking to cultivate Tairr’s natural tendencies toward nature and the esoteric, indoctrinated him into her order, but soon found him to be a bit of a pariah in his preference to revere nature’s most ordered, yet remote forms: the celestial bodies.

Tiarr’s distinctive obsession with the heavens eventually led to his talents in stone carving and his chief magical pursuit: rune inscription. In fact, he can usually be found tending a small, yet meticulously designed stone circle engaged in various astrological pursuits or rune construction, removed from the court life and even his family, his only companion the silent Owl perched on his shoulder. As he is withdrawn and difficult to talk to, this suits everyone just fine. Most people who have met him can only describe his speech, mannerisms, and looks as “eerie”.

However, as a young Elf, Tiarr grows restless. Perhaps some opportunity to see the world under the light of different stars awaits him in the near future…
 

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Zyrial D’Lur

Twilight Elf Ranger (Silverdawn varient)
Level: 5
Neutral Good
Deity: Ehlonna
He is the second son of King Koreth.
Str: 13, Dex: 13, Con: 13, Int: 15, Wis: 15/17*, Cha: 12/14
Hit Points: 55 *= +1 to Wis at 4th level
AC: 19 (+1 dex, +5 armor, +3 shield)
BAB: +5 (+6/+6), Fort: +5, Ref: +5, Will: +4

Skills:
Animal Handling: 8/ +13
Animal Empathy: 8/ +13
Wilderness Lore: 8/ +11
Climbing: 8/ +9
Know/Nature: 8/ +10
Listen: 6/ +9
Spot: 6/ +9
Ride: 4/ +5
Intuit Direction: 4/ +7
Cartographer (Craft/Maps): 4/ +6

Totems:
1) Pride of the Lion: +2 inherent bonus to Charisma
2) Eagle’s Awareness: +2 inherent bonus to Wisdom

Favored Enemies:
1) Beasts and Magical Beasts
2) Shape-changers and Aberrations

Feats:
Bonus) Track
1) Skill Focus: Animal Handling
2) Skill Focus: Animal Empathy

Equipment:
Ring of Feather Fall [2,200gp]
Mitheral Shirt +1 [2,100gp]
+1 Scimitar [2,315gp]
+1 Sling [2,300gp]
+1 adamantine shield [3,170gp]
Wand of Cure light wounds [750gp]
Goggles of Following [2000gp]
Cloak of Elvenkind [2,000gp]
Boots of Elvenkind [2,000gp]
Bag of Tricks (Grey) [900gp]
265 spent on basic gear. (clothing, tent et all…)
 
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Arknath said:


Not that I'm trying to be picky...but how did you come by a 6 1/2 foot elf? :) Twilight elves are generally 4 1/2 to 5 3/4 feet tall...Everything else looks hunky dory....oh...dammit...forgot to tell you guys...Twilight elves get +2 Int and -2 Cha instead of the normal elf stats...

Heh, had no idea of their stat mods or height. Just going for tall and gangly.

Made some corrections.

Greg
 

Do Twilight Elves have any racial weapons or exotic Weapons. Still trying to decide my feats.

Also, What is their vision?

Thanks

Keia
 
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Hob, our house druid gets 2 HD per level to add to current companions or to gain new companions. However, they cannot put more than 1 HD on a current companion at a time. Everything else looks good.

Argent, masterful use of the house ranger. It seems that you did like it...LOL. Everything is fine.

Keia, at the time in the world this is taking place, no there are no new weapons. Doesn't mean that they can't be created in the future....
 

Zykovian D’Lur
Twilight Elf Rogue 1 / Psion 4

Background:
Zykovian was born the son of Selor of the House of D’lur. Selor was renowned within the house for his psionic / mysterious powers, so when his first son displayed none of these talents, a rift was formed between the two. Zykovian spent a lot of his time partying with others and avoiding the responsibilities of his family – mostly because he thought he wasn’t wanted. One evening while coming home late, Zykovian was attacked by an unknown assailant. He never got a good look at him but the ferocity of the attack and Zykovian’s fear caused his powers to manifest – albeit at a much older age. With powers, Zykovian was once more accepted by his father [he always was, Zykovian only thought he wasn’t] and developed his skills as an egoist.

Description:
Zykovian dresses in muted greys and black to blend into his surroundings. His fear from the attack has caused him to acquire items to help him be aware of his surroundings, including his prized third eye aware. A Mithral shirt and shield protect him from harm, but his willingness to jump into fights often leave him lying on the ground awaiting healing.

Alignment: Neutral good
Experience: 10,000 xps
Age: 55
Gender: Male
Height: 5'6"
Weight: 165 lbs
Eyes: green
Hair: Black, long in ponytail

STR: 16 +3
DEX: 14 +2
CON: 12 +2
INT: 16 +3
WIS: 10 +0
CHA: 13 +1

Hit Dice: 1d6 + 4d4 + 4
HP: 26
AC: 23 [10 + 5 Armor + 3 Shield + 2 Dex + 1 Natural + 2 Dodge]
Initiative: +2
BAB: +2
Melee: +5
Ranged: +4
Speed: 60’

FORT: +3 [+1 Base + 1 Con + 1 Resistance]
REFL: +6 [+3 Base + 2 Dex + 1 Resistance]
WILL: +7 [+4 Base + 0 Wis + 1 Resistance + 2 Psi-crystal]

Save Conditionals: +2 vs. enchantments

Attacks-Weapons:
+1 Rapier +6 [+5 Melee +1 enhancement, 1d6 + 4 damage [+3 Strength +1 Enhancement]
Mighty +4 Composite Longbow +5 [+4 Missile + 1 Masterwork] 1d8 + 4 damage


Damage Conditionals: 1d6 Sneak Attack

Feats: Dodge, Psionic Dodge, Primordial Surge, Visceral Surge

Powers:[11 Psi-points]
0th level: Missive, Burst, Catfall, Bolt, Detect psionics, Inkling
1st level: Spider climb, Empathic transfer, Lesser body adjustment
2nd level: Animal Affinity


Skills:
Autohypnosis 5 [5 Ranks]
Balance +9 [5 Ranks, +2 Synergy-Tumble]
Bluff +6 [5 Ranks]
Decipher Script +4 [1 Ranks]
Diplomacy +7 [4 Ranks, +2 Synergy-Bluff]
Disable Device +4 [1 Rank]
Disguise +3 [+2 Synergy-Bluff]
Gather Information +5 [4 Ranks]
Hide +6 [4 Ranks]
Innuendo +3 [1 Rank, +2 Synergy-Bluff]
Intimidate +3 [+2 Synergy-Bluff]
Intuit Direction +1 [1 Rank]
Jump +15 [+10 Competence-Boots, +2 Synergy-Tumble]
Knowledge (psionics) +8 [5 Ranks]
Listen +6 [4 ranks, +2 Racial]
Move Silently +6 [4 Ranks]
Psicraft +10 [5 Ranks, +2 Synergy-Use Device]
Read Lips +4 [1 Ranks]
Ride +4 [1 Rank]
Search +16 [1 Rank, +2 Racial, +10 Competence-Eye]
Spot +16 [4 Ranks, +2 Racial, +10 Competence-Eye]
Stabile Self +5 [4 Ranks]
Tumble +7 [5 Ranks]
Use Magic Device +7 [5 Ranks, +2 Synergy-Psicraft]


Languages: Common, Elven, +3 others

Equipment:
Third Eye - Aware (+10 Spot and Search) [4,000 gp]
Amulet of Natural Armor +1 [2,000 gp]
Mithral Shirt +1 [2,100 gp]
Explorer's Outfit [0gp]
Cloak of Resistance +1 [1,000 gp]
Rapier +1 [2,320 gp]
+1 Large Mithral Shield [2,020 gp]
Boots of Striding and Springing [2,500 gp]
Mighty +4 Composite Longbow [500 gp]
Quiver 60 arrows [3 gp]
Assorted Daggers (6, 1 of which are silvered) [20 gp]
Longswords (1) [15 gp]
Psi-crystal of Resolve [100 gp]
Dorje of Inertial Barrier [5 charges]
Dorje of See Invisible [5 charges]
Dorje of Darkvision [5 charges]

Gp Remaining: 122
 
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Keia, did you decide to use the house psion? If so, you have a total of four feats (2 of which have to be psionic, metapsionic, or item creation).

Everything else looks good here...I think we're ready to begin... :)
 

Arknath,

Are you allowing either of the surge feats from Mindscapes (Visceral Surge and Primordial Surge)?
 

Yes...and I forgot to tell you that twilight elves get low-light vision 60'...thanks for asking


To All: Look for the first post some time today on the beginning of the game
 

I'm glad you like Zyrial. I think he's kind of cool too. I'm thinking of how to strengthen his Hawk companion... Arrow and he should work well together typicaly arrow will assist Zyrial in combat. not attacking herself; but aiding Zyr's attacks.
Anyway... I'm ready to go when you are.:p
 

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