sniffles
First Post
Quasqueton said:The biggest time waste in other games I've seen and played in (like the one described in my opening post) is how every PC action is discussed in committee. And it gets especially frustrating when a PC actually has no really useful action to make, but he considers *every* possible option so that he doesn't "waste" his action. My Players aren't afraid to delay and ready actions when they've nothing meaningful to do.
Quasqueton
There. That, to me, is the biggest time-waster in our games. In other games I used to ask the other players not to make any suggestions to me unless I specifically asked for help. I tend to be indecisive at the best of times, and people offering suggestions just makes it harder for me to come to a decision. I wish I could ask for that in the D&D game I mentioned previously. But one of the suggesters tends to get offended by any commentary on her behavior (and she's the GM's wife so I have to watch my step; thankfully she'll probably never join this forum); and the other most frequent culprit is one of those people who never thinks himself guilty of the error in question. If I should ever run a campaign myself, however, I will institute the "no talking out of turn" rule.