[D&D]"Complete" books: worth it?

tetsujin28

First Post
Pretty much what it says. Are the Complete series (Arcane, Divine, Warrior, Adventurer) worth picking up? Anything to watch out for, such as broken feats or prestige classes?
 

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Ya, they are worth it. They supply a good generic base for the different types of classes that really no other books does as well.
 


Are they basically reduxes of the stuff found in Sword & Fist, &c., retooled for 3.5? 'Cause that's the sort of stuff I'm looking for.
 



I think they are worth it. I am not even a huge fan of the neverending feat, PrC releases, etc, but there are ones in these four books that I think are worthwhile and do help open a few more options up.
 


beaver1024 said:
No. Except Complete Adv. All the others have too many broken material. Especially stay away from Complete Divine.

There really isn't really anything "broken" in these books unless one actively tries to break them. There is nothing in any of the four books a good DM cannot handle. And if one has people in the group that would go out of their way to "break" things then don't blame it on the books.
 

My hat for Complete Warrior know no limit.

Okay, it know some limit, because there are a few usable bits in there, but I find it very frustrating.

Complete Divine has a high rehash ratio and the conversions from 3.0 are sort of sloppy.

Arcane and Adventurer are good books with some great ideas.
 

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