[D&D]"Complete" books: worth it?


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I found them perfectly worth ignoring.

None of their flavor (with a few exceptions in Complete Adventurer) fit my play or DMing style - so I give them a blanket 'No'* to my players, it saves time in the long run.

The Auld Grump

*This actually dates back to Sword and Fist et al. I had a player who, in an Iron Kingdoms campaign, first wanted to play an oozemaster, then a samurai.
 

My wish for the end of this year:

* The Spell Compendium clears up the lingering problems with the Complete Divine spells.

I tend not to play campaigns where the deities are overly important, so I guess Complete Divine fades into the background somewhat - the PCs aren't playing god-fearing types, etc. (The Augment Healing feat gets a *lot* of use, however. Great feat).

The most important features of the Complete series have been the new classes - my players are really enjoying exploring the new approaches they bring to the game.

Cheers!
 

The new classes are nice, but they ca also be kind of uninspiring (Spellthief? Wu Jen?). And most of the pagecount in each book is taken up by PrC's.
 

Kamikaze Midget said:
The new classes are nice, but they ca also be kind of uninspiring (Spellthief? Wu Jen?). And most of the pagecount in each book is taken up by PrC's.

One thing about new classes (as opposed to prestige classes) is that they're much more approachable. You just take the class, rather than having to work out the path to it first.

Cheers!
 

I enjoy what the Complete series has done to our game. They give options for playing many more archetypes than the core books. More options = more fun!

-blarg
 

MerricB said:
One thing about new classes (as opposed to prestige classes) is that they're much more approachable. You just take the class, rather than having to work out the path to it first.

Cheers!
The spellthief actually seemed kind of cool, and it's nice that there's a swashbuckler base class.
 

tetsujin28 said:
The spellthief actually seemed kind of cool,

I think it conceputally really only clicks if your game world is thick with spellcasters. But the class isn't put together badly.

and it's nice that there's a swashbuckler base class.

Unfortunately, both Malhavoc's Unfettered and AEG's Duelist are better takes on the concept.


But it's still a shining beacon of the book compared to the Samurai. :]
 


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