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D&D has "jumped the shark"

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Umbran

Mod Squad
Staff member
Supporter
danzig138 said:
You do realize they dont, right?

And, here we have the first vacation earned in this thread. Come back in three days, when you have hopefully learned something. If you don't understand why this has happened, please drop me an e-mail.

Anyone else want a break?
 

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Zimri

First Post
Mouseferatu said:
Jump the Shark (metaphorical)

You may continue onward even after your efforts appear to be a failure.
Prerequisites: Will +8
Benefit: When subject to an effect that would normally stop you from taking actions--paralysis, petrification, hold, and even death--you may act for a single round afterward. The action you take within this "extra" round cannot be used to prevent, cure, or circumvent the effect that activated the feat in the first place.

Come now Mouse, Happy days lasted 100 episodes after fonzie jumped the shark and you're giving folks 1 round ?
 


WayneLigon

Adventurer
Razz said:
By the time 4E is released, everything we've come to know about D&D will be gone and decline to the point where it has lost its original feel and atmosphere.

Get the hell over it already.
 

jdrakeh

Front Range Warlock
Razz said:
So I am surfing the Web and come upon this:

Jumping the shark is a metaphor that has been used by U.S. TV critics and fans since the 1990s to denote the tipping point at which a TV series is deemed to have passed its peak. Once a show has "jumped the shark," fans sense a noticeable decline in quality or feel the show has undergone too many changes to retain its original charm.

Welcome to 2001!
 


Jackelope King

First Post
How to tell if it's still D&D:

1. Is it a roleplaying game with pseudo-fantasy tropes? Check.
2. Does it use funny-shaped dice? Check.
3. Can I sit down around a table and play a game of it with my buddies? Check.
4. Can we crack jokes and quote Futurama and do funny accents with it all the while? Check.
5. Are we allowed to pass around the giant barrel of orange cheese puffs during the game, to the point where our character sheets turn orange around the edges? Check.

Yeah, I'll be covered, I think. And if it includes mechanical innovations that make it more fun, then it'll get both thumbs up instead of just one.
 

WayneLigon

Adventurer
Razz said:
And its folks like you that are killing D&D.

It's cool, though, because I'm the one that'll have the last laugh once you're into your precious 4E for a few years and they announce 5E. What will you say then?

Do you honestly think that won't happen? Of course it will, and it will very likely mean a move towards an even better game. I'll welcome 5E, and 6E.

Say it with me: you can't live in the past. What you look on as an abomination is an advance. You think it moves D&D away from it's roots? Very likely, and that's a good thing. It needs to be done, and should have been done a lot sooner. The style and advances in 3E are what we should have had around 1986 or so. So to my mind, D&D is still about ten years behind the door.

If it kills what D&D has been over the last thirty years -- GOOD. Should have been done a long darn time ago and moved the game into the 21st century. I want 'your' D&D to lie at the bottom of a river in a sack, feeling it's brain die as it runs out of oxygen, it's struggles heard by no-one and cared about by even fewer.

Damn, it's time to move on already.
 

GVDammerung

First Post
It is easy enough to dump on Razz as most of you have ably demonstrated. That is not the same as refuting his underlying point, however much you feel it can be refuted.

If I may paraphrase or reinterpret the OP question - after how many editions, wherein D&D sees significant rules changes sufficient to justify a news edition, does the term "D&D" become meaningless as definitional of any particular rules set?

Leaving aside OD&D (YMMV ;) ), 1e set the bar as to the rules that defined the "D&D" experience.

2e changed the rules, certainly, but did it do so to such a degree that the D&D experience of 1e was no longer recognizable as such? IMO, it did not. 2e was different but still easily recognizable as derivative of the 1e experience.

3e again changed the rules. It changed the rules in a much more thorough going way than as between 1e and 2e. As between 1e or 2e, and 3e, 3e was virtually a different game that played entirely differently. It was still called D&D but it had fundamentally changed.

4e promises to again change the rules. At one of the D&D Q&A seminars at Gencon, the comparison was made that the change from 3x to 4e would be more akin to the change from 1e to 2e than from 2e to 3e. Still, this pushes the rules set further from the 1e baseline. And therein lies the rub.

1e is only the baseline from an objective standpoint (leaving out OD&D at that). Subjectively, 1e is not the baseline if you never played it. For people who came to D&D with 3e, 3e is the baseline!

So has D&D "jumped the shark," if you are capable of addressing that question without the snark (snark requires no thought, just attitude)? I think there are multiple answers that can be defended.

If you started with 3e, no, D&D has likely not jumped the shark with 4e from what we know at this point.

If you started with 1e, yes, D&D has jumped the shark with 4e, from what we know; actually it jumped the shark with 3e.

All this said, it is a different matter whether you care that D&D has now become something significantly different from what it once was. Obviously, many do not care so long as they get a game they enjoy. What is enjoyable or not is, of course, entirely subjective. What is objective, to the OP's point as I read it, is that D&D with 4e will be sufficiently different from 1e or 2e as to be virtually a different game, even while still called D&D. Whether 4e will be as different from 3x remains an open question but that it will be sufficiently different to justify a new edition is, IMO, beyond doubt.

The sky is not falling. It is changing its oxygen/nitrogen mix. Some are going to have difficulty breathing the resultant atmosphere. Some will breath in with gusto. To some it will smell like lillies, to others sewer gas. Acknowledging such is not the same as taking sides.

But of course, snark on!
 


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