Content =/= marketing. That's totally my bad too because I brought up content in the initial post. The content inside the game is not what I meant. And I totally did not mean that D&D was immature or anything like that as a pastime. Again, I can see how people could get that from my first post, and, again, totally my bad.
I agree that there seems to have been a total disconnect between the way AD&D was written/presented, and the way it was marketed. Gygax and co. seemed to assume an adult audience when writing and illustrating the game, but wisely realized that any game is also going to appeal to a teen audience. Gygax cited Vance, Howard and Lieber as among his primary influences on AD&D, and played down the influence of the more kid-friendly Tolkien. Vance's Dying Earth is filled with selfish and opportunistic characters and lots of implied and threatened rape. "Red Nails", often cited as one of the best Conan stories, features a fair amount of lesbian B&D, and the character of Conan is best described as "amoral".
I will admit that Basic D&D, however, was always intended for a younger audience. Witness the problems with the original art for Palace of the Silver Princess. Then again, Molday's suggested reading for the basic D&D rules clearly included separate lists for children and adults (and some of the books on the adult list are very much for adults).
Last edited: