billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
It seems to me it was a freaking lot, but people forget all this because they have played 3e for so long and many have set it to their new baseline.
Monsters and players use the exact same rule and get the same stat blocks?
THAC0 to "always roll high"?
d20 for every resolution mechanic now, no more d% for special skilsl.
Skills for everyone?
4d6 drop lowest and 25 point buy added to the game?
Unified XP tables for everyone?
Base Attack Bonus (and standardized at that?)
3 Saves.
9th level spells for Clerics?
Max HD at 1st level?
Damage vs large opponents?
... (to be continued by someone that doesn't just get the sacred cows from third parties)
How many of these really count as killing sacred cows? Did putting PCs and monsters into a very similar structure really kill a sacred cow? Really?
Of your list, I'd probably only consider a few to be anything close to sacred cows:
THAC0
5 saves to 3
Different XP tables to unified table
Damage vs large
Rolling % for certain skills vs d20
Max HP for first level, for example, was a very common house rule already. All PCs already had expanded skills with the non-weapon proficiency system and add-on house rules for determining if anybody could climb a wall or move in a stealthy manner. Clerics already had some 9th level spells - they were just listed as 7th level spells on the cleric table while they were 9th level on the wizard table. Base attack bonus is part of the same change with THAC0 so you've listed it twice.
3e preserved far more sacred cows than it slaughtered. I'm just not seeing "all sorts of sacred cows" ending up as hamburger. I'm seeing a select few. Some of them may have had wide reaching implications, sure. But the amount of sacred hamburger, not so much.