MarkB
Legend
Wow, the start-up costs on those places must be insane. How long does it take them to pull back into the black, half a century?
Wow, the start-up costs on those places must be insane. How long does it take them to pull back into the black, half a century?
That's why the truly evil BBEGs create Power Word Agonizing Death.Vicious mockery - words that hurt.
I do like the ghost saying didn't hurt with a smug smile though.
I think the idea is that sometimes the DM who tells players to "get creative" with their martial characters will then also be the DM who shuts them down every time they try to suggest anything creative that has the slightest mechanical benefit.Yeah, I don't get this meme either.
- Flametongue is in the DMG (pg. 263). Let them do a history check/arcana check to see if their character knows that they exist.
- The bookcase: absolutely a strength check. And I'd make a dex saving throw for the NPC behind it to see how this resolves
- Attacking the eye: either up the AC to see if it still hits, or make a general hit and if it's over +something on the hit I'd say they succesfully hit the eye. And if they hit they eye that becomes a part of the encounter: maybe it's a monster that goes into a rage and makes reckless decisions, or maybe they get a -2 penalty on their to hit amount.
Three creative things, three creative rewards...I don't see the problem.
I think the idea is that sometimes the DM who tells players to "get creative" with their martial characters will then also be the DM who shuts them down every time they try to suggest anything creative that has the slightest mechanical benefit.
That happened in my game. Along with "pulling a tapestry down on their heads" and "Goliath charges into the room and picks up and swings the table the pirates are seated around" (that one was me). Being creative with things established as being part of the shared fiction is good play. Trying to add things that are not part of the shared fiction (such as a flaming sword) is cheating.There's a difference between being creative and attempting an exploit. The shove the bookcase over is a good example of creative play and one I could see happening in my game.