D&D - Morality neutral?

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Snoweel

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Kai Lord said:
And did everyone really get the impression that I was trying to force people to roleplay the same way I do?

They did.

However while I disagree with you on the gravity of the danger of Eberon's imagery on Christians, I certainly didn't see you trying to force anybody to play the game your way.

That's just a standard argument atheists have perfected to shut people up.

However you did seem to advocate "forcing" game designers to produce a morality-neutral D&D, which IMO is not a goof idea. Such would stifle the designers' creativity and I know that my homebrew is permeated with my own morality and beliefs and trying to keep them out of my game would make it dull.

For the record, I agree that Core D&D, as is, supports a particular moral worldview that is largely at odds with Christianity.

But asking them to make it a true, morality-neutral "toolkit" (because at present, D&D supplies an implied setting with an implied morality) is an exercise in futility.

Game designers and fantasy geeks share a broad (but particular) moral worldview that has become as valid as Christianity.

It is their cultural touchstone and has become something akin to a religion, and if you're going to play their game, you have to play by their rules.

The burden of making D&D "Christian-friendly" is up to the individual DM/gaming group. It will never be produced as such.
 

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Do you really think it is a good idea to start a new thread for the sole purpose of bashing others that you disagree with from a thread that was closed for the same reasons?
 

Snoweel, you've been around ENWorld long enough to know that when a moderator closes a topic, it's not kosher to re-open it with another thread. If this is a problem, please e-mail me. If you want to continue discussing it, there's a place to do so, listed at the end of the closed thread.

Thanks.
 

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