D&D (2024) D&D Mysteries of the Multiverse Reveal

The last segment of today's D&D Direct presentation featured Chris Perkins and Jeremy Crawford, both D&D game architects. They talked about what adventures to expect the rest of this year, what's coming next year, and beyond, all centered around the D&D Multiverse.

The last segment of today's D&D Direct presentation featured Chris Perkins and Jeremy Crawford, both D&D game architects. They talked about what adventures to expect the rest of this year, what's coming next year, and beyond, all centered around the D&D Multiverse.

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After a recap of the adventures to date, Perkins and Crawford showed some art from Bigby Presents: The Glory of the Giants, coming this year. Phandelver and Below: The Shattered Obelisk will explore the mysterious obelisks that have been appearing in adventures over the last nine years and connects to The Lost Mines of Phandelver.

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That will be followed by Planescape: Adventures in the Multiverse, which will lay groundwork for a major adventure in 2024. Lastly for 2023, they'll delve into the chaos-causing Deck of Many Things, and the story behind the legendary item.

A major D&D villain will be making his return in 2024. Vecna's true cosmic horror will be unleashed in 2024 with a world-hopping adventure that will celebrate D&D's 50 year history and reveals deeper plots for years to come.

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But Vecna is just one-part of D&D's interconnected storytelling. A lot more will be revealed in the next five years. For example, the Red Wizards of Thay will be featured in a 2025 adventure, and Venger from the D&D cartoon will return to be the main antagonist in another future adventure. The League of Malevolence, introduced in The Wild Beyond the Witchlight, will seek power across the multiverse in stories to come.

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All in all, Crawford and Perkins teased many more adventures to come, some of which will interconnect, building a big story that plays out throughout the D&D Multiverse.
 

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Beth Rimmels

Beth Rimmels

Hmm, so the Phandelver book doesn't reprint Lost Mines? Or does it?

I'm the weirdo who's mostly interested in the Book of Many Things.

I remain baffled that they can create every possible product for Honor Among Thieves except for one with D&D rules inside of it, to provide the smoothest possible on-ramp from movie-viewer to lifelong game player (and customer). Why weren't they handing out quickplay kits or at least slapping QR codes for them up at every screening? So strange.

Hmmh. I am not sure. D&D is about playing your own story. Playing the story you just saw in a cinema seems lame.

And playing only beside the main characters is also boring.

So how would you do a tie in adventure other than the prisoner 13 thing.

The heist book overall is probably a good tie in, as heists play a big role in the movie.
 

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Juomari Veren

Adventurer
Mordenkainen, Bigby, and Iggwilv are already at play in the greater D&D universe without any significant Greyhawk content. I'm not holding my breath just because they name dropped a villain they've already made pretty generic.
Acq Inc. just had a game this past weekend that took place on Greyhawk and also featured pieces of the obelisks. Historically, Chris Perkins and Jeremy Crawford have used the promotional games to tie into and be backdoor pilots for current and upcoming story content, so I'd say the reality of it being an adventure that passes through Greyhawk if not spends a decent amount of time in it is high, once the Phandelver campaign sets up the groundwork for the overarching plot.
 


Can't wait to see how horribly butchered 5e Planescape is gonna be, so I can show the newbs to the game the REAL Planescape by shoving 2E books and boxed sets in their digital arms.

Well the cosmology has changed majorly seen 2e, adding stuff like the Shadowfell, Feywild, Elemental Choas, Border Elemental, Far Realms, Astral Sea being split into Wildspace/Astral Sea with Divine Domions of Gods floating in the Astral Sea. Who knows what else. Its a bigger cosmology.
 







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