Why should one archetype be punished?Isn't that a problem with the player who makes the choice to do that?
Why should one archetype be punished?Isn't that a problem with the player who makes the choice to do that?
Charisma attacking is a 3e thing.We disagree. I thought it was dumb in 4E, time hasn't changed my mind. There's no reason taunting and brutality would work on an ooze or any number of monstrous creatures. Feints are dexterity.
In any case I don't expect it to change.
I don't think anyone says the surveys were bunk.
What is constantly said is that because of the way it was handled, the playtest would have unforseen biases and holes.
WOTC realized this and for the most part their playtest for One D,&D has actively addressed those holes and boss because they analyzed the DNDN playtest in post mortem.
Is it really a punishment to give up a + here or there compared to the fighter who maxes out strength in order to invest elsewhere? No. The game tolerates a lot more than that.Why should one archetype be punished?
Yes, yes it is.Is it really a punishment to give up a + here or there compared to the fighter who maxes out strength in order to invest elsewhere? No. The game tolerates a lot more than that.
Is it really a punishment to give up a + here or there compared to the fighter who maxes out strength in order to invest elsewhere? No. The game tolerates a lot more than that.
I would say the surveys were bunk.I don't think anyone says the surveys were bunk.
What is constantly said is that because of the way it was handled, the playtest would have unforseen biases and holes.
WOTC realized this and for the most part their playtest for One D,&D has actively addressed those holes and bias because they analyzed the DNDN playtest in post mortem.
I find one way to make all martial characters more compelling is to take bard expertise away from Bards and instead give it to everyone who isn't a full caster. If spell casters are going to have utility spells they can use in place of skills they should not be on par with other characters when it comes to baseline skills.
You and I clearly don't agree on what constitutes punishment, much less "big punishment". The fairly low increases in AC mean that being a point or two down in attacks isn't a huge problem.It is actually a big punishment as 5e does not lower the Parity of Ability Scores and runs on a very simplified base.