I think everyone would agree that exploration rules are “lite” in 5e.I thought everyone agreed about the exploration rules being underwhelming?
There are some conclusions some people come to from that, often about other aspects of the game, that get strong pushback, but I am confident that you could say, “I am underwhelmed by the 5e exploration rules. I find the lacking. What have any of you done to fix them in your game?” Or something like that, it’d be fine.
You’d get at least one contrarian trying to argue over the premise, ofc, but that apperently can’t be avoided!![]()
Where the debate would be is whether that a problem or a benefit. As always some people want more codified rules, and for others less rules means more flexibility and freedom