Clint_L
Legend
When we are talking about "dump stats" I assume that we all understand that we are talking about them in the context of player characters, i.e. where the players have "dumped" their lowest scores, typically the ones that are least useful to their character class and/or concept. In the context of heroic adventurers, 10s and 8s weak scores. I didn't think that needed clarification, but there it is.But, by the same token, an Int 10 Barbarian didn't "dump stat" his Int. That's an average character. But, it's not that hard to get a 17 Save DC for a caster, even in fairly low levels levels. Certainly a 16 is very easy to carry off. A 20th level character shouldn't be subject to effects 80% of the time. A single Feeblemind spell and Mr. Barbarian has a serious, serious problem.
Why shouldn't a 20th level character be severely vulnerable to something that targets their weakness? I just don't agree with that. They're not subject to all effects 80% of the time. There are plenty this hypothetical barbarian would be all but immune to. But yeah, that feeblemind spell is likely a big, big problem. And Ms. Wizard could be stuck in that web for ages unless someone helps her. I like that characters have significant weaknesses, and wouldn't even bother playing a game where they didn't. I get that others feel differently. But these limitations are not bugs, they are design features. Just not to everyone's taste.