Uller
Adventurer
I hadn't noticed the "add your magic attack bonus" to the DC until just now. So we've been playing it wrong but it seems to work fine...our spell casters DCs (fourth level) are between 13 and 15...and yeah...ghouls getting three attacks and all paralyze seems a bit over the top for a 3rd level monster. Probably just add a Paralyze attack that the ghoul can use once per turn on any target it hit that turn.
Personally, I think the paralyzing effect of a ghoul should be more like the 5e "restrained" condition...you can't move, your attacks are at disadvantage and attacks on you are at advantage.
Personally, I think the paralyzing effect of a ghoul should be more like the 5e "restrained" condition...you can't move, your attacks are at disadvantage and attacks on you are at advantage.