D&D Race You Hate the Most

Which D&D Races Do You Hate? Choose All That Apply!

  • human

    Votes: 7 2.5%
  • elf

    Votes: 15 5.5%
  • dwarf

    Votes: 8 2.9%
  • gnome

    Votes: 39 14.2%
  • halfling

    Votes: 29 10.5%
  • 1/2 elf

    Votes: 39 14.2%
  • 1/2 orc

    Votes: 38 13.8%
  • drow

    Votes: 88 32.0%
  • duergar

    Votes: 83 30.2%
  • tiefling

    Votes: 71 25.8%
  • aasimar

    Votes: 65 23.6%
  • genasi

    Votes: 86 31.3%
  • warforged

    Votes: 84 30.5%
  • shifter

    Votes: 69 25.1%
  • changeling

    Votes: 63 22.9%
  • kender

    Votes: 134 48.7%
  • thri-kreen

    Votes: 77 28.0%
  • mull

    Votes: 69 25.1%
  • goliath/1/2 giant

    Votes: 62 22.5%
  • githyanki or -zerai

    Votes: 81 29.5%
  • dragonborn

    Votes: 94 34.2%
  • winged folk/raptoran/etc.

    Votes: 125 45.5%
  • other subraces (explain)

    Votes: 43 15.6%
  • other half-races or planetouched (explain)

    Votes: 39 14.2%

How about versions of a PC race that I found both very different from and borderline antithetical to what they are outside of that specific version. By that I mean 4e tieflings and 4e eladrin. The former went from being of any mortal stock and any fiendish heritage, and with virtually limitless variety - and the 4e version was exclusively human stock, exclusively diabolic heritage, and with homogenous appearances... what the, I don't even. The eladrin were almost worse, because pre-4e eladrin were a completely different creature. They were immortal outsiders who exemplified benevolent chaos, and the 4e PC race that took their names were mortal, albeit teleporting, elves. Arg.

And as an aside, I'm perfectly willing to help folks disavow the PC races from the 3.5 Planar Handbook. The same design notions that we later saw in 4e with eladrin, tieflings (and others like archons, etc) happened in lesser form there with spikers and neraph (compared to bladelings and slaadi).
 

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Kender aren't disruptive. Players are. The same players who give kender a bad name are the same ones who play rogues and rob everyone blind, or find other ways of using the rules to their benefit in a way that is disruptive to the game.

You are entitled to your oppinion and I believe that everything can be salvaged and played ina way that makes a great addition to a party, even drow paladins. But in the case of Kenders, it's the official written material, that is awful and goes out of its way to present an image that will just piss off almost everyone.
This isn't a great piece of entertainment for no reason. It's very bad language that's not neccessary to make the point, but in fact it only highlights certain sections of the text and leaves it to readers to come to their own conclusions.

To be even more controversial, I also voted for dwarves! Yes, the race that comes only second to humans in being least disliked in the poll. :]
What's wrong with dwarves? The fact that all dwarves I've ever seen, in official meterial and play, are 100% copies straight from Lord of the Rings. And those 14 Dwarves are virtually identical to each other as well. In Fantasy RPGs, there exists only one dwarf!
And I don't really like him!
 
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I just want to say that I hate Warforged and it appears that there are many others who feel the same way. If they kept the race strictly to Eberron then I wouldn't see much of a problem but when they try and stick it in another setting I have an issue.

I used a Warforged one time in another setting as an enemy only. I made it where the Warforged was essentially Frankenstein's monster who broke out of the lab and started killing people on the streets.
 

The thing that I find most interesting about this poll and the ones along the lines of "which races do you want to see in 5e" is how well Gnomes do.

As someone who has enjoyed playing Gnomes for over 30 years this does convince me that WotC were wrong to not include them as a "core race" in the 1st PHB for 4e. Hopefully they'll make it to the core of 5e.

Oh, and I voted halflings and kender. After all, when you've got Gnomes, why bother with the others :)
 

I think most of the bad cred gnomes have is from their kenderfication, particularly in the tinker gnomes. Wait? Aren't those from Dragonlance as well?
 

Yeah they are, and to me they were always fun enough to play or GM for, although not in quite the silly fashion.
 

I think most of the bad cred gnomes have is from their kenderfication, particularly in the tinker gnomes. Wait? Aren't those from Dragonlance as well?

Ayup. Was revolutionary "out of the box", at the time..."There're Gnomes in Krynn...but, get this, they aren't illusionists and they aren't thieves...They're Tinker-ers!" <scratches head>
 

On the one hand, I can see where the "warforged only belong in Eberron" crowd are coming from. On the other hand, I do see a niche for an inorganic race in the game to represent species like Pratchett-type trolls, living rocks or statues, minor golems, etc.

Perhaps tying the warforged too closely to Eberron was a mistake. Perhaps they should have taken the goliath/half-giant route and called them some generic rock humanoid name, and said that in Eberron, [generic rock humanoids] are called warforged, and were created during the last war, and [rest of Eberron warforged stuff].
 

On the one hand, I can see where the "warforged only belong in Eberron" crowd are coming from. On the other hand, I do see a niche for an inorganic race in the game to represent species like Pratchett-type trolls, living rocks or statues, minor golems, etc.

Perhaps tying the warforged too closely to Eberron was a mistake. Perhaps they should have taken the goliath/half-giant route and called them some generic rock humanoid name, and said that in Eberron, [generic rock humanoids] are called warforged, and were created during the last war, and [rest of Eberron warforged stuff].

I see them more as monsters that you encounter than a PC race to be honest. I could even see it as a type of theme much like Fullmetal Alchemist where a person's body was maimed beyond and sort of healing and their soul was transferred into a manufactured body.
 

On the other hand, I do see a niche for an inorganic race in the game to represent species like Pratchett-type trolls, living rocks or statues, minor golems, etc.

I don't really see the need to fill every niche like this, especially in the PHB. That's why I also don't feel there should be a large race just to compensate for the small ones.

That said, the most interesting construct race IMO would be some sort of homunculus. Maybe some homunculi live on after the master has died as free willed creatures.
 

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