prosfilaes
Adventurer
Unusual, powerful, and newly invented races belong in supplements or as campaign setting design choices left STRICTLY up to the DM to allow as he sees fit. Words like "standard", "generic", and, "default" when applied to choice of races that are appropriate for inclusion in a Players Handbook simply do NOT allow for dragonborn, drow, eladrin, tiefilings, half-giants, undead, lycanthropes, aasimar, githyanki, warforged and many others.
Neither golems nor angel- or demon-touched are rare themes in fantasy; in fact, they may be more common then some form of hobbit. One commentary on "fantasy heartbreakers" noted that earlier versions all had catfolk, and newer versions had "dragonfolk". Eladrin is just another name for elves that have showed up in not only fiction but most older versions of D&D.
Undead and lycanthropes are not really appropriate for D&D, IMO, at least not as basic races, but I'll note that vampires and werewolves have been among the most popular races in books, movies and on TV, and I'd bet if you added up all the races people have played in all RPGs, they'd beat gnomes for popularity. (For some reason I don't understand, zombies' popularity in media hasn't translated to people wanting to play them in game.)