K kobold First Post Jul 17, 2002 #1 Has anyone used the CoC character generation rules in a D&D game? How did you handle spell casters and available feats?
Has anyone used the CoC character generation rules in a D&D game? How did you handle spell casters and available feats?
Crothian First Post Jul 17, 2002 #2 I've not used there way, but I did something similiar but allowed the PCS to be more powerful then a normal CoC game. However, using the CoC rules you wouldn't have any spellcasters and feats would be gained at levels 1,3,6,9 etc.
I've not used there way, but I did something similiar but allowed the PCS to be more powerful then a normal CoC game. However, using the CoC rules you wouldn't have any spellcasters and feats would be gained at levels 1,3,6,9 etc.
K kobold First Post Jul 17, 2002 #3 Is there away to add the ability to cast spells, as a feat perhaps, and still maintain balance?
M mmadsen First Post Jul 19, 2002 #4 Has anyone used the CoC character generation rules in a D&D game? Click to expand... They're almost identical to the D&D NPC Expert class.
Has anyone used the CoC character generation rules in a D&D game? Click to expand... They're almost identical to the D&D NPC Expert class.
Crothian First Post Jul 19, 2002 #5 kobold said: Is there away to add the ability to cast spells, as a feat perhaps, and still maintain balance? Click to expand... Use CoC rules for spellcasting and it'll be very balanced.
kobold said: Is there away to add the ability to cast spells, as a feat perhaps, and still maintain balance? Click to expand... Use CoC rules for spellcasting and it'll be very balanced.