Alright I'm going to try and determine my XP
The Dragon is CR15 so I'm going to say he's level 15 which is 105,000 XP
To get to level 16 he needs to have 120,000.
My Dragon has 112500 with 7,500 to go before next level
My Mephits are CR3 so I'm going to say they're level 3 which is 3,000 XP
To get to level 4 they need 6,000 XP
My Mephits have 4500 and need 1500 XP to get to next level.
My kobalds, I have no Idea since they have a partial CR, If someone could tell me what kobalds have and need to level up that would be great.
I'm going to handle this administrative detail over to Pyrex... I think I trust his word now. He's got a reply for you in the Rogue's Gallery.
Also, could someone explain how Feats work when monster get levels. My dragon gets a feat per 4 hit die, but he is going to take levels in monk which get a feat at 1st level, 3rd level, and every 3 levels thereafter. When do I get feats?
Feats are confusing, in general. A web search has pulled up some clarifications, but I'm not sure how clear the clarifications are...
It is your total level, not your individual class levels that matter when your regular feats show up.
Your Individual class levels (Mostly just fighter) matter only for special class feats.
You only are a level 1 thief, you won't get an extra feat if you change to a wizard/cleric/bard/ranger or whatnot.
You will get one if you change to a fighter (Since they get an extra feat at level 1).
If you are a level 3 fighter, and change to another class, you won't get an extra feat.
That suggests that you keep your draconic feat progression. The alternative is that you SWITCH to monk feat progression... meaning you'd need three levels in monk to gain another feat.
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*What price would you put on my stronghold?
I -just- purchased the Stronghold Builder's Guidebook, but it'll take a little while to pour through it. Let me get back to you on this one.
*What is your ruling on spawning undead, if you have a special ruling? (It would be easy for me and Pyrax to overrun the world if it works like in the core rules. I don't really mind, but it's not much of a challenge)
I support the interpretation that undead can control twice their HD worth of spawn. (this is what is listed in savage species for all intelligent spawn-capable undead)
As do I.
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Fierari, is this an acceptable magic item for my character?
Vile Ring of the Arcane Teleporter
Teleport, unlimited use /day, command word activated.
5x9x1800 = 81'000gp
Requirements
Item requires Chaotic Evil alignment to use (81'000 gp x 0,70 = 56'000 gp). Item requires a Wizard to use (56'000 gp x 0,70 = 39'690 gp)
Cost 39'690 gp.
Well, I just checked all your math, and it works out. Okay.
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Fieari, you have noticed that the new spell focus feats only add +1 to that schools DC right? It could make a big difference in this battle.
Noted.
Fieari when you showed me the dragon classes one of them had the prerequisite, 3 metabreath feats. Can you tell me what metabreath feats are? They sound very nice.
Metabreath feats ARE very nice. VERY VERY nice.
Code:
Clinging Breath Con 13, Breath Weapon Breath deals half damage 1 round later (in addition to full damage this round)
Lingering Breath Con 15, Clinging Breath Breath remains as cloud for 1 round
Enlarge Breath Con 13, Breath Weapon Length of breath weapon increases by 50%
Heighten Breath Con 13, Breath Weapon Increase save against breath weapon
Maximiz Breath Con 17, Breath Weapon Maximize breath weapon's variable numeric effects
Quicken Breath Con 19, Breath Weapon Use breath weapon as a free action
Recover Breath Con 17, Breath Weapon Use breath weapon more often
Shape Breath Con 13, Breath Weapon, Small+ Expel breath weapon as line or cone
Split Breath Shape Breath Divide breath weapon into two attacks
Spreading Breath Con 15, Shape Breath Expel breath weapon as a spread effect
Extend Spreading B. Spreading Breath Expel breath weapon as spread effect that can be used at range
Tempest Breath Str 13, Breath Weapon Breath weapon also produces wind effects
Power Attack, Large+
Each metabreath effect used delays the next time you can use your breath weapon, except recover breath, which shortens it.
Fieari, how much would it cost to lead line my cavern? What about just the treasure room.
Good thing I just purchased this Stronghold guide thing... lead prices aren't listed ANYWHERE else. It's 1,000gp to coat 1,600 square feet of wall or floor or ceiling. I'll need to check dimensions more clearly... for one, the Draconomicon doesn't say how HIGH the ceilings are in the lower or upper caverns, just that the pit leading between them is 150'. So ceilings are obviously lower than that... but how MUCH lower is the question...
EDIT: I also need to know what the Dark Hunter is doing now... more action is forthcomming, but of course, you don't know when. Need to calculate times.
If I'm missing questions, just keep pestering me. There's often so much I miss things.