Level Up & OSR Enthusiast
To be clear, my argument was not for or against change. It was a comment on WotC's lack of financial incentive (their highest priority) to make any significant change at all.To the bolded part, I didn't say that, stop making my post seem more dramatic then what it was. What I was waxing poetic about was that I believe any designer or artist should continuously work to polish their skills as they create the things they want to see. I wish that WotC was more daring in their designs, not only because they can afford to be, but because I would learn more about design myself from them doing so.
As for your second paragraph, I don't know what you're talking about. Innovations in game design usually don't happen on forums, and them not making it off of forums doesn't mean anything, as a forum is not by itself an objective crucible or measure of quality, and there's a litany of factors that an otherwise great innovation might not make it to an actual project, let alone widespread adoption.
And to everyone saying that change isn't always better, I do not care. If the change isn't good, then we can try something else. This "What if..." argument will never sway my opinion. Talking about hypotheticals wherein the changes are absolute dog water are useless and don't do anything to advance or stimulate the discussion.