Nemesis Destiny
Adventurer
Yes, I agree with you in that I don't support the arguments that the OP was making about the community, and the numbers can speak to that, to at least some degree. That said, I think there is a grain of truth there, even if the arguments don't make a lot of sense.
I think if the poll in question were repeated every few months, or even after every packet, it would be pretty interesting. Speaking for myself, and I've seen this echoed throughout the 4e community (though not universally), that as things progress in the playtest, the material is moving further away from a desirable outcome. When the announcement was made last January, I was very enthusiastic, and packet after packet, that enthusiasm has eroded to the point where I've basically lost most of my interest that Next is going to be something I care about enough to become my "main game."
In that poll, I might have started out in one of the higher-approval categories, then moved into ambivalent, and am now somewhere in between "don't like" and "bloody awful."
That's the only true metric (as I see it) for how well things are going; are they winning people over with their design, or scaring them away?
I think if the poll in question were repeated every few months, or even after every packet, it would be pretty interesting. Speaking for myself, and I've seen this echoed throughout the 4e community (though not universally), that as things progress in the playtest, the material is moving further away from a desirable outcome. When the announcement was made last January, I was very enthusiastic, and packet after packet, that enthusiasm has eroded to the point where I've basically lost most of my interest that Next is going to be something I care about enough to become my "main game."
In that poll, I might have started out in one of the higher-approval categories, then moved into ambivalent, and am now somewhere in between "don't like" and "bloody awful."
That's the only true metric (as I see it) for how well things are going; are they winning people over with their design, or scaring them away?