The Stonepike Mountains
Round 9 - Eternity up.[sblock=Michael, Hulgyr, Eternity, Almayce: ]- Michael and Hulgyr decided to go for a horsey ride, too, and ran to their horses.[/sblock][sblock=Ironwolf: ]- Ironwolf traded his falchion for a javelin and continued to chase after the source of the noise
- The noise resumed. It was something moving through the forest, but much slower, and back in the direction of Kinthriver and the horses.[/sblock][sblock=Zaeryl: ]OoC: I don't know if this is overly generous, but I'm allowing Zaeryl to drag the soldier at regular movement rate (and depending on how you figure it, Zaeryl dragging the soldier should be at either Medium or Heavy encumberance). Either way, that means you move 20. So, let's say a move action to "pick up" (actually, prepare for movement) the soldier and a second move action to drag him off - that's 20' of movement this turn. Next turn, you can double move for 40'. And no, you can't have a club out when doing this...it take two hands to handle a soldier. (Sung to the tune of the old Burger King jingle)[/sblock]Eternity 8
Almayce 1