[D20 CoC] Beyond the Mountains of Madness Campaign - Recruiting Alternate Players

jdeleski said:
Or would you rather that I continue to post the rules information in a spoiler block so that you are able to understand how the actions relate to the mechanics, and perhaps to occasionally specify your actions based on our ruleset?
Yes, please. :)
 

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jdeleski:

drop me an email, if you could.

spamisspacealienmeat .at. hotmail .dot. com

I'll delete this post after I hear from you. No nudie pics of Miss Piggy now, Bob. ;)

edit:edit
 
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jdeleski said:
I was stunned by Gomez's closing of his games. I loved reading them and enjoyed seeing what some of you, those of you who were characters in his games, were doing in them. I truly hope that he comes back soon since he was a great booster for CoC on this website, and a wonderful PbP Keeper to read.

For those of you who play in my BtMoM game, I'd like to reassure you that have taken steps to avoid burnout. you may have already noticed by clicking on my "My PbP Games" signature that this is the one game that I run. I purposefully decided to run only one game so that I can focus on it and devote my energies to it whenever I find time. I also DM a face-to-face D&D game in my neighborhood for a bunch of friends, but that actually takes less time to run than this one (mainly because I spend a lot of time researching, and developing and editing my writings, for BtMoM so that I do it proper justice). I do have a busy RL life with 4 kids, and kitchen renovations underway, and a demanding job with occasional travels, but running BMoM is a nice diversion when I find quiet time.

I may eventually play a character in a PbP game (which would take significantly less time than GM'ing it), but my main love is classic CoC and I haven't seen any that have tugged at my motivations.

Eventually, I also plan to start a "Horror on the Orient Express" campaign, but not until BMoM is well into its storyline, probably a year RL from now.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Job (the tortured one).

Thanks jdeleski for the kind words! I will still hang around and look in on your game which is really shaping up to be a nice one! :) Just as a word of explaination, I was getting to streached out thin with too many games and I was not giving them the effort that the games and the players deserved. Seeing your game has really driven me to bump my game up a notch quality wise. I have not completely stopped doing PBP (I have two games at another site). But I have really cut back. So don't worry I am still around. :)
 

taitzu52 said:
jdeleski:

drop me an email, if you could.

*email address*

I'll delete this post after I hear from you. No nudie pics of Miss Piggy now, Bob. ;)

Ham... errr... Spam sent. ;)

I'd like it to be kept out of the IC thread. It would be interesting to see an interactive story, with you handling the mechanics behind the scenes. I could just post what Vittorio would do, and you would post the results based on whatever skill or ability applies best.
 

TZ, email sent.

REGARDING WHETHER TO POST D20 GAME INFO IN IC THREAD:
OK. Based on your responses, I'll post all gaming info (die rolls, distances, game options, etc.) in the OOC thread where we'll debate the actions in detail, then after we're done, we'll post descriptions of the results in the IC thread. In some cases, where we all agree, I'll just write and post a single description of what occurred. In other cases, it might be more fun for each of us to write and post our own descriptions, so we'll discuss what we'd like to do on a case-by-case basis.

This might even speed up our combat resolution. Er, maybe. Um, hopefully. Not that I'm worried about the pacing of our game (I'm currently happy with it), but I'd hate to see a month-long series of posts in RL to resolve a 10-round combat that represents 60 seconds of in-game activity.

Suggestions are welcomed.
 

jdeleski said:
The events at the fundraiser have raised a question in my mind. Would you, as players, prefer that I keep the game-related information hidden, not even described in a spoiler block? In this case, I would judge the events behind the scenes and it would allow all of you to focus on the story, events, and investigations unhindered by our ruleset.

Or would you rather that I continue to post the rules information in a spoiler block so that you are able to understand how the actions relate to the mechanics, and perhaps to occasionally specify your actions based on our ruleset?

I suppose that I could review a few other PbP games to decide which method works best. Can anyone suggest a PbP game where this has been done particularly well?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Job (the tortured one).

Whatever is easiest for you works for me...I'm really enjoying the game! :cool:
 

Fundraiser Action Resolution 1

ENCOUNTER RESOLUTION
NOTE 1: We should post here in the OOC thread until we've sorted through the next round or two. Don't feel that you have to wait for someone to post who is earlier in the initiative. If you have time to write something and state your next actions, please do so. I'll sort through the posts to describe the results and we can modify actions that would be different based on initiative order and someone's prior action.
NOTE 2: Similar to Note 1, you may post in the IC thread in any order. I will sort out who has taken what action at any time when I describe the eventual outcome. Use the information below to help you decide on your actions, but if you have time to write something, do so and don't worry about the order. We can always edit a post if your action would be different based on initiative order and someone's prior action.
NOTE 3: :D Just to repeat, don't get overly concerned about waiting for someone else to post before you do. If you have the time, post away! It'll help speed things up and will also get everyone's creative juices flowing to hear everyone's ideas.
NOTE 4: I recognize that I occasionally make mistakes. :uhoh: If you disagree with one of my rulings, and think that it will make a difference in the outcome, be sure to post your opinion and rationale.
NOTE 5: You are free to use Nakada's dicebox to roll your own dice. Let me know if you would like to do this, and please try to let me know BEFORE I make a roll for you (i.e. if you see that your action is coming up, don't wait for me to post the outcome).

Below is the known initiative order, and my interpretation of everyone's moves, based on my review of the IC postings. We are now in round 2. It is Vittorio's turn (highlighted by three asterisks), followed by Paco, both of whom have delayed until Martin acted.

Pre-Combat Action
Lawrence moved and is seen by Starkweather, who stops and asks him if he's OK
Martin uses "Spot" on Lawrence
James Poole uses "Spot" on Lawrence
Taokan uses "Spot" on Lawrence

Round 1
1st) Vittorio - Focuses on Starkweather
2nd) Paco - Focuses on Starkweather
3rd) Martin - Yelled (KICKING OFF ACTION & eliminating surprise) & moved
4th) Taokan - Grabs knife and defends her table; eating/sublime coolness
5th) Unknown Guest - Readies a flying tackle
6th) Starkweather - Yells over microphone and leaps from stage; swallowed by crowd
7th) Lawrence - Turned to look at Martin (in response to Martin's yell); did not fire weapon
8th) Jim Poole - Tells nearby guests to take cover; ducks behind chair with drink

Round 2
3rd) Martin - Charging Lawrence to grapple (+2 to hit, -2 AC). Martin successfully grabbed Lawrence, and successfully initiated the grapple, his momentum taking the two to the floor and dealing 3pts of subdual damage.
***1st) Vittorio - Delaying in place
2nd) Paco - Delayed until Martin declared his action; can attempt to move and join the grapple
4th) Taokan -
5th) Guest - Spots a charging, raging photojournalist and decides to not leap in front of that train.
6th) Starkweather - Will not break free of the crowd this round.
7th) Lawrence - Can attempt to break the grapple; made an incredible roll and managed to hold on to his pistol.
8th) Jim Poole -

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Job (the tortured one).
 
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Round 2 Update

Based on Vittorio's IC post, it's now Paco's turn with Taokan second in line. Everyone else is free to post their actions as well; you need not wait for Paco and Taokan to post. If you specify your action ahead of time, whether in this round or even a round or 2 in advance (if you know that you'll be staying out of the melee, for example), you always have the option of modifying your actions based on what happens between now and the start of your character's initiative turn.

UPDATE: Round 2
3rd) Martin - Charging Lawrence to grapple (+2 to hit, -2 AC). Martin successfully grabbed Lawrence, and successfully initiated the grapple, his momentum taking the two to the floor and dealing 3pts of subdual damage.
1st) Vittorio - Delaying in place
***2nd) Paco - Delayed until Martin declared his action; can attempt to move and join the grapple
4th) Taokan -
5th) Guest - Spots a charging, raging photojournalist and decides to not leap in front of that train.
6th) Starkweather - Will not break free of the crowd this round.
7th) Lawrence - Can attempt to break the grapple; made an incredible roll and managed to hold on to his pistol.
8th) Jim Poole -

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Job (the tortured one).
 


Camille will pretty much continue to be useless to any group effort at solving the situation, while eating more of her dinner on the table. Why not finish an expensive meal if it's right in front of you?
 

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