Krizzel said:
Yep. I think using the Hero class works best when not everyone has powers, or when some people have more powers than others. But if everyone has them, then I think it's simpler just to tack them on top of your regular abilities. I guess think of it like a template that grants you 8 HrPs per character level.
Jemal said:BTW - Current concepts include :
A) Alen O'brian, a hyper energetic Irish kid who ends up producing and/or absorbing energy in various forms (Bishop, Gambit, etc)
B) Jonathon Windsor, a Loner who's been picked on all his life and eventually his body starts phasing in and out, so that he can pass through things to get away, or get bulkier to fight back (Jessie from Mutant X, Vision from Avengers)
C) Jackson Sledge (JackHammer), a street-fighter who's used to using his fists to get out of trouble, and develops powers that turn his body into an even more efficient weapon (Enhance Str, Speed, maybe change body to Metal like Colosus, Enhanced Healing, lots of possibilities)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.