d20 modern- anyone on RPGnow making a book with addition professions?


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Ghost2020 said:
Anyone on RPGnow have a book that has more professions for d20 modern?
Are you referring to starting occupations?

There are a half-dozen or so in The Game Mechanics' Modern Players Companion. I also have a homebrew starting occupation, Feral.
 

Ghost2020 said:
Anyone on RPGnow have a book that has more professions for d20 modern?

:D

Along with The Game Mechanics' excellent product already mentioned (and believe me when I say excellent... as far as my group is concerned, it's just like the core rules), there's also Blood and Brains, and Modern System from RPGObjects with several new and reprinted occupations, and also both worth the price for them.

Good luck! :)
 


C. Baize said:
Along with The Game Mechanics' excellent product already mentioned (and believe me when I say excellent... as far as my group is concerned, it's just like the core rules), there's also Blood and Brains, and Modern System from RPGObjects with several new and reprinted occupations, and also both worth the price for them.

Good luck! :)
LOL! Funny that since some of the same people were involved.
 



There's great occupations in Modern Players' Companion by Stan! also some in the Haven d20 conversion I did... as well as some sci-fi themed occupations in my second edition Prometheus Rising campaign.

Chuck
 

On a related note about occupations, I want to give a shout out to RPGObjects recent d20 Modern release, Gangland. In addition to two new Advanced classes, the Hitman and the Vigilante, it introduces a really nifty new concept (actually two nifty new concepts, as you'll see): Advanced Occupations. An Advanced Occupation is essentially a feat that gives you an additional, specialized occupation, all in one. It has prerequisites like other feats do based on having ranks in skills, but they all share a common prerequisite - must have the Criminal starting occupation OR Criminal Record feat (nifty new concept #2, see below). The advanced Occupations let you specialize in a type of crime (Arsonist, Card Shark, Cat Burglar, Con Artist, Fixer, Hacker, Loan Shark, Safecracker, Stalker, and Wheelman). EDIT: The number of skill ranks in the prerequisites for Advanced Occupations let you take them at first level, at least if you meet all the requirements.

What's the Criminal Record feat? It's a feat that gives you two skills as permanent class skills (or a +1 competence bonus if it already is one) just like in an occupation. It also lets you pick the criminal Advanced Occupation feats listed above. Now your White Collar lawyer by day can be a stalker by night, or your disgruntled Technician can become a Hacker.

More brilliance from the mind of Charles Rice. :)
 
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jaerdaph said:
An Advanced Occupation is essentially a feat that gives you an additional, specialized occupation, all in one.
There's a similar feat in TGM's Modern Players Companion - I don't have my book handy, but I think it's called Moonlighting (?).
 

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